"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
04-05-2016, 11:45 AM (This post was last modified: 04-05-2016, 11:48 AM by Knox.)
Knox We didn't know we knew you 'til we lost you</style>
His eyes are indeed quite cold. Maybe not even chips of ice, maybe not even the sea, but they are undeniably cold. They burn with a ferocity of uncaring, the sort of passion that only the truly apathetic, the truly brokenhearted, can imagine.
Knox can't help notice the shifts of her tone, her body, her manners. Is she nervous, upset by the fact that he's no time for her to speak? He'll cut her off as much as he likes; he doesn't care who she is, and looking like she does he's inclined to think she's more likely just gotten by on her looks her whole life.
Not surprising, then, that she sees so preoccupied with his. It isn't as if Knox hasn't seen that look before, that sort of vapid curiosity a mare gets overtaken with when she tries to imagine him ravishing them and breaking their heart in some way or another.
And maybe he's projecting, maybe it's a hint of vanity creeping in, but he's still right in the end in thinking that none of them really understand who he is. So let them think him mad or a rough gentleman, a bad-boy or a papa, he'll keep living as he has for so long and tell them nothing more.
When she admits that it is him that she is looking for, the hunter doesn't even wait for her to finish before throwing up his head with a raucous serious of coughing neighs--something like haunted laughter.
"You're looking for that coot? Ha! I'll tell you this, if you're so readily giving me your name, Nymeria, then chances are he won't give you the time of day," Knox says with a wicked grin.
{Huric:} Are you having fun, Knox?
The hunter's tail lashes behind him. He does not hear his ancestors now. It hasn't occurred to him that this is perhaps the first time he has really laughed or smiled since Manhattan died. "Even I haven't met this herd's sleuth; he seems to only keep the company of the few he considers above him," the hunter adds with a shrug and a lowering of his head. He looks into Nymeria's eyes--deeply.
{Janos:} What an idiot.
"But he does have his network," the dark one goes on as he crafts his lies, "I've met the stag Zekiah before, he frequently keeps company with the sleuth. I can pass along the message that you'll be waiting for him here in, oh, say two season's time?"
{Anaan:} He's all alone.
"I'd come back with some more useful information than your name," Knox says as he turns to leave, for this mare truly is not worth his time, or even that of the identity he's taken on. "I hear he's not easily impressed," he calls back with a snort, just before disappearing into the shadows.
@Nymeria sorry for the wait, again. I said two seasons because this thread was in Orangemoon, if I'm correct, which makes two seasons in Birdsong. If you make a thread I will have a reply up (much quicker this time, I swear) and Knox will officially grant her the rank, assuming all goes well.