"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
01-07-2016, 05:47 PM (This post was last modified: 01-07-2016, 05:47 PM by Myrrine.)
She was battered and broken, her soul lost within the depths of those sad and sunken hazel eyes as she carried herself into the fields. She couldn't fly anymore, she was too weak and exhausted to accomplish such a task, and so she only limped, favoring her left forehoof as she searched for water. Her usually flawless coat was caked in dust, crusted over and making her almost unrecognizable; if it weren't for those brilliant wings upon her back. Well, they would be if they weren't tattered and worn, their sheen lost due to the damage done to them. The delicate webbing that gave her flight had taken a beating, just like the rest of her did. She wasn't the same girl that left Helovia in the first place. As she traveled deeper into the fields, the scent of water caused her drip lips to split open in longing. Without another thought her pace sped up, and soon she was splashing into the shallow depths of a nearby stream. The coolness of Orangemoon had spread to the waters, causing her to shiver and quake before finally relaxing into the liquid.
Eagerly she lapped up the droplets, taking in the sustenance and sighing as the coolness soothed her aching frogs. She had been traveling for quite awhile, and this moment was much needed. She drank until she thought she would burst, before simply lying on her side and basking in the evening light, letting the water lap at her filthy coat and carrying away the dirt. She was too tired to wash herself, too tired to do anything but simply rest there and embrace this moment. A soft sigh escaped inky lips, and her eyes fluttered to show that she was finally able to relax. It had been so long since she could feel at ease, or even be able to let her guard down. The world outside of Helovia was a dangerous one, much more dangerous than she had expected, and now she was feeling the repercussions of her decision of leaving. But... she had to try and find Mother. After being here for so long, after growing up and realizing just how much Mother was missing, the pain had become too much and she had decided she would go. She hadn't seen Cerin or Vincent for awhile, both of them had seemed to have other things to take care of, and she had left without even a goodbye and went on her journey.
What a mistake she had made. She knew this now, and only hope she could find at least one of them again, could embrace them and tell them just how much they had been missed. But she couldn't, not now, she needed to regain her strength and heal these wounds. Vincent would be terrified if he came across her like this, and Cerin would only be too overprotective. She couldn't handle that right now, it took too much of her energy, and yet she still longed for company. Groaning at the cold water that began to numb her skin she finally arose, causing brown drops to fall from her bodice and reveal some of her lovely whiteness once again. She glanced at her frame, seeming to notice for the first time just how much she had grown. She was no longer a filly, but a mare, with bodacious curves and silky coat, she had turned out to be quite beautiful. Even with battered wings and some wounds, she still looked gorgeous, not that was something she ever really thought about.
With a swish of her milky tail she sighed, before finally placing her lips to her coat and beginning to groom. She felt revitalized, the crisp water and rest giving her newfound energy that spurred her to finally get clean. She wanted to look her best for her boys, and so she made sure to be very meticulous with every stroke of her muzzle. The act was soothing in its own way, being able to massage the aches out of her body and to finally feel normal again, and not like a rogue hiding from the enemy. Once she deemed herself clean she shook herself, droplets splaying from her as she finally left the depths that had given her sanctuary. She walked through the heather that she had missed so much, brushing her maw along it to take in its scent, before finally gazing outward, ready to search for her companions. This was where Vincent was the last time she saw him, and she only hoped that he would still be in the vicinity. With a crisp nicker and her ears pricked, Myrrine called out, eyes searching longingly for the black giant that she had grown so fond of.