"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The beast was never entirely sure what he craved more: the days of old, where all he needed to do was mutilate, devastate, and unravel, or the moments pieced together and shaped like this one, strokes of the past brought back to life across an ivory canvas. Rhiannon was one more who’d returned from wherever and whenever, because she believed in the crux and infernal essence of their world, because she cherished and honored the lays of their land. He’d done the same for what felt like centuries, tirelessly placing his heart, his soul, his diligence and devotion into each summit, into each peak. He listened – one of the few, virtuous skills he’d had in his possession since birth – breaking apart his statue lines and his monument motions to flick an ear her way, to cast his stare back towards the brindled femme, to remember the way life used to be. The beast deigned for a rush of moments to witness the other stag finally cross along their path, to cease gaping and gawking, but his attention wavered; the stallion would have his instances later, after Rhiannon had said her piece, after she decided what she was going to do amongst their earth. It was gratifying, satisfying, to have her back within their icy grasp, and her intentions curled amongst his curiosity – he recalled her as a Weaver, taking her father’s position once he’d wandered off into the bracken and hillsides. But it appeared as if the choice was not segmented into cutting cloth again, perhaps she’d had her fill, but of dual ways to serve. Another smile hastened to his lips, small and minute, but there all the same, not dragged through merciless, ruthless rows or hung from nooses amongst the gallows; merely resting comfortably in the hollows and hallows of yesteryear. There were always advantages to having cretins and fiends in more than one role; those who maneuvered within shadows, those who snagged information, those who toiled in thievery and exploits were bound to require fighting skills – it was the nature of their employment. While his reign had been sprung from the warrior edges and the soldier fringes, she wanted to pay tribute to cunning wiles and mercenary endeavors, while strengthening her tactical mind. It was a notion to be admired – he wished half as many of their healers or apprentices yearned to do the same (after all, who knew when they would be caught in a rampage, in a battle, doomed and consigned to oblivion?). The Reaper’s words maneuvered along his lips, the commendations poised and ready. “I have always believed a spy should be ready for battle,” and there the smile deepened, just a smidgen more, as if he relished the chance, the notion, of any kindling towards violence, upheaval, and distortion. “May you be a victorious Phantom.” Then, the grin disappeared as he attention scattered back to the other, whose name he’d yet to hear, but whose presence had seemingly rooted itself within their glacial walls overnight. He’d yet to interrogate him on anything – he’d been too distracted at the painting lesson to question the motivations of the stag. The penetrating, piercing weight of his stare slid solely to the older male, intending to examine and scrutinize further – intending to understand the nature of this beast who roamed without a moniker. “Who are you? How do you serve the Basin?”