"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
What part of my dying did you not understand? her voice hisses, unforgiving and sharp in his mind. The ghost is inescapable, the memory impossible to avoid. All that he loves has left him, all that he loves he has left. Does he love anymore, does he love, can he love? What is love?
The thought strikes him loud and unforgiving at the same moment Kaj's voice rings through the air. He is struggling and shaking, his dark coat soaked with sweat, but still he forces himself to answer the call. He has a duty, some duty at least. He isn't sure what, he isn't sure how, but he has to do something, doesn't he? He has to at least make an appearance.
The gathering is smaller than anticipated, but not too small that the sneak cannot go unnoticed. He slinks in the shadows, flickering in and out of his cloak. Archibald's gaze is returned in a flash of blue as Knox reveals himself. In the mass, Knox cannot find his son. Has Milo left too, just like Aylin before? Is he really all alone now?
Is there really no one left?
The hunter shakes the thought away before transforming (beneath the safety of his cloak) into the sprightly figure of Zekiah. As that one eyed thief he joins the crowd, just another member of the herd. He slinks up alongside Resplendence, the mare with whom he met not long ago, and shakes out his cropped mane. Perhaps there is something he should say, like the healer and builder, but what is there to say? There are no others of his rank, none even that seem to aspire to it. What point is there in a meeting with an attendance only of its lead?
Knox snorts, turning his one eye to the dauntless and winking slowly. "Last I heard from your brother, Archibald, there was nothing new to report. I'll be sure to pass the message along to him well, aye. Any that wish to speak with him, or that seek acquisitions, can find him in the darkest part of the night, I'd imagine," is all that he can say. His voice is drawling and long, his one eye rolling lazily as if incredibly bored. Zekiah is, after all, quite bored. This doesn't concern him--none of this does. "Slippery bastard, isn't he?"
The smokey black's tail flicks, and his scars seem to shine in the faint light. Inside Knox turns from the scene, already wanting to be gone. This isn't his way. This isn't his way at all.
@Archibald and @Resplendence mentioned. Knox is in the form of Zekiah, though briefly flashes himself as Knox from the shadows to Archibald, no others will think Knox is present or should see him. Also just as a PSA, if you're at all interested in joining the sneak class, PLEASE talk to me. Skype me, we really need members. If you have something you want Knox to steal for you, also let me know about that.