"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
03-05-2016, 03:56 PM (This post was last modified: 03-05-2016, 03:58 PM by Essetia.)
Essetia’s mildly icy greeting didn’t seem to affect her counterpart, but instead entreat her to smiles and welcome. To the spy, her appearance was misleading in comparison to her disposition… she was incredibly kind, perhaps even fantastical. That was the reason, if not the cause, of Essetia’s sudden silence and slight surprise. The crimson and the black that colored the spy’s opinion fell short of the life thriving within the sheer blue eyes that stared back at her, uninhibited. The three obsidian horns that were situated evenly down the sharp planes of her face were threatening and also a prime feature that Basin recruiters would immediately fixate on… Essetia did not care for attributes that would set one another apart, but instead bring everyone close together. She longed for the familial ties she’d shared in the Falls and would not let momentary setbacks cloud her judgement. Clearly she’d been mistaken about the masked female… She seemed sensible enough.
Romul responded to their exchange with a low, wolfish grunt- a welcoming sound to his companion’s ear. He wasn’t often one to fancy the creatures Essetia received abreast, so it came as another surprise that the wolf appeared semi-accepting. “It is good to meet you too. Helovia is certainly a kingdom of sorts, but more so a home to those who reside here,” she answered more freely. Speaking of Helovia was like slipping into a glove that always fit; it was the second skin that warmed her bones when the chills of doubt set in. “There are herd lands within Helovia as well, four in fact. I hail from the South in the Dragon’s Throat. However, to the North lies the Aurora Basin, to the west is the World’s Edge, and not too far from here is the Hidden Falls.” Essetia stuttered over the last bit- the name still bringing old hurts to surface where the memories haunted her like an old wound.
However, she was not in a position to explain herself or share her secrets and her past. She spoke of those ghosts to no one and instead kept them hidden beneath her heart like a crutch to be called upon when the nights grew too long. “Of course, depending on who you come across you’ll get some very interesting views on each, given that you’ve just arrived. I won’t deny my own bias for the Throat and the heat of its summer sands. We’re a warrior nation, well-equipped for every circumstance—but I’m boasting,” she smiled sheepishly. Reminders of the past kept her truths full and all-encompassing when it came to portraits she painted of her home. Yet, she could see the pictures she drew against the waves of blue as Istu reimagined them. They seemed to be more beautiful in her reflection than in Essetia’s own portrayal.
But, that wasn’t what caught the spy off guard for the second time since meeting the red-masked mare, no. It was her compliments and her adoration of Essetia that threw the girl and her wolf again into the winds of pure shock. “Thank—you,” she managed without concealing her imminent surprise. What had she encountered there in the woods of the Threshold? What strange happenstance had guided her hand into the company of such… aloofness?