"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
03-13-2016, 10:27 PM (This post was last modified: 03-13-2016, 10:29 PM by Raeden.)
So innocent; pure & sweet.
Cream hooves carried her perfectly tones body across the frozen landscape. It was a long journey, and they had traveled very far to get here. Edge was mild this frostfall, and the Basin had seemed to feel this way as well. Her teal orbs caught the site of mound of earth reaching towards the frozen sky. Time felt like it was at a stand still. She had remembered the time that she saw her sister for the first time in years. Memories flooded her crown as they grew closer and closer. Tin stayed near the child to protect her as much as he could. His green eyes looked softly over to her with a hint of kindness and trust gleaming within them. Her Melodic words drifted into the air chasing the frozen breath of her maw So who is your father? Kind eyes traced over the child's body with a smile. She was curious why the father was home in the Basin and not wanting to be with his child, but she was not one to judge. Readen found her gaze looking at the large metal dilapidated sentinels. She was not sure if they still protected the Basin, but she was not going to take her chance. Her cream hooves stared to cross the frozen snow covered bridge. Silver flecks glowed as she looked down to the spikes below. "Please watch your step" She looked to the filly as they started crossing the bridge. Tin walked closer the to filly to insure she would not slip across the ice covered ground. Raeden came to a halt right at the metal unicorns. Her body did not dare to take her further into the basin. She looked into the walls of the frozen world wondering how it was fairing and how her sister was doing.
Teal eyes looked to her companion as she stood still not moving an inch. Her long cream mane flowed in the soft wind that floated through the towering sentinels. We must wait for someone to come greet us, never barge into a herds home. You can get hurt if you are not welcome into their lands. This is very important, you must know your limits and what you can push. She looked to the child to explain why she was not just walking into the Basin's land. Her crown looked around before she lifted her skull into the air to call her sister. Her normally light voice roared from her chest to echo through the cave of the basin dwellers. She wanted to make sure her sister could hear her tones from where ever she was. Hopefully she would not be attracting unwanted guests, or unwelcoming spirits. Raeden and Tin stood waiting for who ever was going to come greet them and the filly. The pale mare oped it would be Ru, but you never know who will answer your call. Her long tail flicked across her haunches as she waited. I hope your father will be here. She smiled to the filly looking down.