"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
04-21-2016, 11:26 AM (This post was last modified: 04-21-2016, 11:28 AM by Vu.)
The loss of a life can be quite painful, the sensation of an unfathomable chasm forming inside your soul, heart, mind, your entire being. It shakes even the most steadfast, the dauntless and the brave upon their first encounter with death’s angel. The lives of those they held close gone in a forever dance of wind and leaves. But what of those who lose another not through the inescapable claws of death, but in that they are abandoned? My loved ones have always left and only one by death where it is no choice of their own to leave. All others chose to depart down a path where there can be no conclusion, no reprieve from the heartache of their absence save time.
Azure eyes turn away from the stark glimmers of a winter ocean, blinking slowly to clear invisible sand. Too often in my short life I have been alone without sufficient time and space to express my grief and heal. In all outward appearance, to prying eyes and ears, I am the embodiment of serenity; elegance. Three rules govern all I do and say. Change does not come easy. Who am I lying to? The rules are all I have. Though with the reappearance of my brother, the soul I have been chasing for more months than I care to admit, perhaps my gain will at last best my loss. My gaze leaves the frosted sands following an unseen trail back to the gray-blue water; hope glimmering ever so slightly in the corners.
Features wrapped in a mask of forever neutrality I further tally, erase and re-tally the two columns in my mind. My focus breaks for a moment as past thoughts shift back to the present and I think on an offer made not four days ago; a home. The silvered unicorn, Ciceron, offered both my brother and I a place to call home, Hidden Falls. I admit for a fleeting moment I nearly jumped and screamed, “YES” and then I remembered what a home would mean. I have never been in a herd or had much in the way of family. The prospect of answering to another is disconcerting after being my own master and keeper for the majority of my life…but what truly frightens me is another strike in the category of loss. A visible shudder passes over an otherwise still frame as the wind blows past, bellowing a feeling to echo my own. Quickly all is smothered but I know I cannot leave either Ciceron or Rift without an answer for long.
I turn to begin the trek back to the forest that will lead me to where I last spied Rift, absentmindedly spraying bouts of sand in effort to cheer myself. The sun reflecting off a surface other than the sand and shallow water draws cerulean eyes to the form of a young male and I silently debate. Perhaps, I should… Before I can finish my own thought charcoal legs move to stand closer to this stranger. Never one for unnecessary speeches, I part my lips and softly speak, “Hello.” I place myself to where I can see his face, oceanic eyes peering into sun-kissed ones.