"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The thick snow was just as much an aggravator as it was a hindrance to his vision as he stepped up to the masked figure in the blazing snow. Abaddon was sure that even when the rage from being so cold in the Frozen Steppe that he would be able to culminate some sort of win here. Here he was, standing against a brute much like himself in size and stature yet not quite up to the mark in height nor sheer bulk. Abaddon was the true hell boy here and he could feel himself just wanting to smash that pretty blurred skull in. For no real reason other than that it would make him some form of happy…
Abaddon's words ripped through the sheer mass of blizzardy snow like a knife and it seemed to have erupted some other kind of rage from within the ivory masked cranium. And the foe spoke, his voice tinged with the fire that gave the hell boy himself a desire to rip open every living creature including the one that dared cross him. It was not that he had not noticed the storm before, but more that it was now so much more exaggerated whilst he was stood there sinking into the deep snow that appeared to be forgotten to be melted by Birdsong's rays. His huge daggers were sinking ever further whilst he stood and waited for the blackened creature to make a move. He spotted the stag’s ruby tinted pools through the ivory mask even in the blurriness of the snow. How the pair fighting over nothing would have loved in all their blackened glory, pound for pound.
His immense heat pulses meant not much snow clung to him but it did not stop him baring his fangs at the opponent. As the other lunged forward, Abaddon stepped back by two paces, feeling like he may have just been narrowly missed. The snow clung to his feathers but Abaddon arched his neck and then took the steps forward with his cranium bent in order to bare the five twisted satanic horns lined in a crown ready to try and pierce the top part of the charcoal brute's neck, just as he unknowingly had the brute's puffed out chest upon him, the weight almost a match for his own. Whilst he was flinging his horns into the flesh of the creature, Abaddon decided to quickly tear to the left in the hope that it would just knick the soft fleshy area, and cause so much discomfort.
Why was he fighting in such abhorrent weather? Abaddon did not know, especially as the light seemed to be so low that both the dark figures just felt like blurs, particularly in the early stages of their pointless fight. He grunted and shouted at his brutish opponent, the noise rattling around the terraria was he stayed fixed in his position in the hope that his sheer size was enough to put force on his horns that he hoped would cut open the flesh. Abaddon’s pools were full of fiery rage that only brightened the orange hues even further, giving a hellish close to them as it illuminated on the mutilated old flesh on his skull that burned just that little bit in the biting cold.
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I'm so sorry this is so bad! AND SO LATE.
Abaddon counteracts the lunge from Volterra before arching himself and trying to use his horns to cause damage to the neck.