"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The morning vestiges slinked and slithered along a tapestry of sunlight patches, hovering and cajoling along the entrance of the cave, then lingering on the walls, sprinkled across a few herbs sent to dry in its mystique. The Songbird wandered in and out of the radiance, shuffling here and there with a hum gliding from between her lips, serenading the darkness, the light, the columns of balance in between. The fairy’s actions were habitual, gleamed from seasons of the same, gliding on muscle memory and ardent regimes, fluttering this way and that for a spell, for an invocation, for a plucking of wisdom and sagacity. She reached for a bundle of plants and moved them elsewhere, studying their roots, their leaves, awaiting the day they could be more than just catalogued (when the greenhouse was finished and its glassy exterior protected them all, aided the growing process, so once one was found, they could plant it and it’d be anew again and again), surveyed, or obtained. Imogen bounced along the cold floor, batting at fallen wisps, following in the midst of absolution – they were all worthy distractions and deterrents from melancholy and desolation. Lena enjoyed the art of her occupation, especially when it afforded and proffered her whole attention. There were no ghosts here, swallowing and consuming the flora and fauna, no gloomy figures, no war mongers, no illustrious fiends – just tokens of healers, waiting for their moment to shine.
The nymph had placed one more towards the back of the cavern when she heard Mortuus Nox at the aperture, returning from the expedition she’d given him all that time ago. But he’d persevered instead of faltered, triumphed instead of stumbled, given up, or whined; he’d accepted his task with determination and diligence, and for that alone, the notion should’ve been triumphed. A smile appeared on the corners of her lips and she lowered the last blossom she’d been holding, placing it beside its brethren, before adhering to the summoning, the beckoning throng, towards the shimmering light of day. Imogen puttered along, curious and inquisitive, basking between legs and shifting her tails, while Lena’s attention segmented solely to the sable Nox and his wares. Her eyes fixated on his, tiara offering a humble bow, and solidifying her inquiry upon the plants strewn before him – some she’d never seen, known, or heard about. How interesting! One resembled a stem, pulsing, beating, with ichor like their own (she might have guessed where it’d been obtained, because she’d been amongst the chords of running blood), and the others were captivating in their own right and light; little berries promising strange fortunes. Her voice chimed, mellifluous and serene, along the layers of sand, snow, and sun, basking in the worthiness of his achievements. “Congratulations! How did you fair?” Head tipped, studying, examining, gaze scrutinizing the prizes he’d managed to discover, before shifting back to him again, gaze bright and full of wonder, curiosity, exalting the fabric of their movements and motions; always a healer, a reasoned, a mender, eager to assuage the broken. “What did you find?”