"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
For many weeks (ones without beginning or end) Essetia had spent time nurturing her growing children. The sun had risen repeatedly, day after day, and fallen far too soon— a plethora of hours and minutes that had somehow become the bane of the spy’s existence. She no longer knew her talents or her joys, her desires or dreams, as they were intermingled with that of her son… and her daughter. The surprise and the shock of becoming a new mother had been doubled and most certainly a burden that Essetia hadn’t been expecting. Since then she had lost track of both her sleeping and waking hours; everything was suddenly infinite and unending. Her worries and her expectations were no longer so far reaching and now so utterly mundane. Did becoming a mother ensure that she would never exceed the current plane of her existence? Somehow the idea was maddening—dismal.
Perhaps that was why she had abandoned the blazing heat of the desert. The dunes had stopped rolling and the oasis had become a mere mirage… Everything about the Throat was somehow blending into the spy’s overwhelming distress and discomfort. She needed (more than anything) to escape the mounting monotony of motherhood in exchange for something else, even if it was routine or, god forbid,boring. It took a great deal of time to decide upon such an action however—she still had children to attend to after all.
That was where Romul came in, despite his urgent refusals to abide by his bonded’s pleading commands. The wolf had done more for the almost-retired spy in the past few weeks than he’d been capable of doing in the entirety of their time together… Essetia knew that and yet couldn’t quite find the caring enough to ignore her need to do something other than be a mother.
The Threshold was and had always been a humdrum chore to all who belonged to any of the four main lands, but it appeared more a delight to Essetia than ever before. The forest was earthy and damp, a heady mixture that the mare had missed, and brambles and thickets that had once snagged and pulled now brushed and tickled. The tops of the trees seemed much taller now, a fortress of dried and dying leaves that would ultimately shed in time for the coming winter. Yet, everything was not as she’d remembered… it was much more than that.
As the spy wandered, her hooves mindlessly trailing familiar walks, she inhaled the woody scent of the very place she’d only just remembered to detest. The presence of others new and old still clung to the aging trunks of nearby oaks and pines. However, the shady glade was far from lonely as far as Essetia could guess and it didn’t take her long to prove the sentiment true.
When the lax outline of cream colored Pegasus became more evident beneath the thick shade of an old and staggering oak tree, Essetia silently longed for the reassurance of Romul by her side. She knew all too well the void of her missing companion, but drew closer without pause, her lips shuddering around a breathy greeting. “You must’ve come a long way,” she commented upon approach. The girl’s eyes were a cornflower blue, light and seemingly unassuming. Intertwined with the cream of her coat was a soft tawny brown that tipped her second and primary feathering as well. In all, she appeared a soft creature, though it wouldn’t be the first time that the spy had guessed wrong. “I’m Essetia and it looks like you’ve managed to find yourself within the parameters of Helovia,” Essetia began, rehearsed. “Welcome.”