"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Orangemoon had come, so fast... Anzanie traipsed through the foliage that had been so dry and welcoming to her during Tallsun which was now falling to the floor, crunching as her dainty daggers stepped over them. The noise struck chords in her lobes as the silence between the tall trees gave heed even further to her lonliness. Tallsun had not been kind to her and now she was starting to run away from herself. The Glazier had abandoned all she had held dear: her post, her child, her lover, her life.
But as she padded further through her homeland, the splashed princess felt like she was being pulled away from her conscious absence and back into the still warm atmosphere of the real world. It was crisp and the warmth was dying as she gave a little shiver, whilst hearing the echoes of voices in that same air. The orange hues of the leaves that dangled above her beautiful frame seemed to blend in and give a whole new meaning to beauty, her bodice camoflaging itself whilst being wrapped in a cloud of ivory silhouetting against the brown bark.
She stepped into the melee that was unfolding under her nose. Anzanie could hear the smashing of glass through the distance and soon picked up the pace with a feeling of anticipation at what was going on. She disliked the sound of shattering glass, as she thought of all the time that she may have spent crafting one of the pieces that had now evidently been destroyed. With a slight anger in her usually bubbly demeanor, her pools squinting with the frustration, the young fae jumped into the mixture of creatures that were causing the noise. She huffed as she saw that everybody seemed to be using their own chemical mash up of magic to break the glass, whilst others simply threw themselves on it. Before giving herself time to think, Anzanie squeaked, "What are you all doing?! Why would you do this?!" Ruffled, the tassles of ivory swept across her cranium and she searched through the sea of faces to see any that she recognised, her expression far from content. Breathing heavily she peeked through the faces of golden, two tone, bay and the one familiar face that would always send her back into a calm lull: Tembovu. Anzanie took one step back, her head hanging down to her chest as she realised again just how unlike her she was becoming. Mbwene was as adorable as ever, with others embracing their companions too. It made Anzanie feel even more lonely.
With a slow walk and the occasional turn of the head to look at the glass that was being tested to the max, the splashed princess stepped her way over to her King. The Glazier was always sad now, with little reasoning that justified her for feeling that way. But her pools gave away a little more than that when she glanced at her Elephant King, "Good day to you Tembovu, what brings you and these others here? I would like to know why there's so much glass being ruined!" Her attempt at humour was pitiful. But without knowing how to go about it, Anzanie felt like she needed to perhaps be more involved in whatever it was that was going on here. She just did not feel like breaking the glass...
[OOC: starter thread if this is okay! Anzanie will break glass after if needed?] " . "
A little quote right here
and the fun continues yay!