Attack Number: 4/4
Attack: 1d14 rolled for a total of: 6 + 1d2 rolled for a total of: 2 + 6.5
Damage: 1d6 rolled for a total of: 6 + 4.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
14.5 > Ampere's of 11.5, so the attack HITS.
Ampere takes 10.5 points of damage from Megaera.
Ampere's HP: 57-10.5 = 46.5
Megaera's HP: 37.5