"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Isopia's gaze remained fixed firmly on Kisamoa as he spoke. Even as Volterra moved to stand beside her, she hardly gave any indication at all that she had noticed his arrival. Her posture however, was not cold. She did not appear to making an effort to ignore him, the way you do when you're giving someone the cold shoulder. That only works if they know they are being ignored, and so you've got to make a bit of a display of it. Rather than looking at him, huffing, and turning decidedly away, Isopia simply stood where she was, shuffling slightly to make room for the monochromatic giant, but remaining fairly unbothered by his presence.
Silently, Hubris was going mad with stress and worry.
Do you trust him? Isopia offered a sidelong glance towards Volterra, as if to confirm that he was in fact speaking to her. Exhaling, Isopia let the question roll around in her mind for a moment before answering. All the while, Hubris was scooting back farther and farther onto her back, to try and align himself with the red dragon.
"Whether or not I trust him will not dictate whether or not I go along with this." She replied after a moment; her voice thoughtful and academic as always. "Trusting him doesn't factor in. Yet." She added almost as an afterthought.
Because Isopia could now sort-of understand dragon, Hubris couldn't just speak to Vérzés, as there was a chance Isopia might pick up on some of the words. Instead, the bronze gave his head a decisive shake, to indicate that something was wrong. Nodding his head, he jumped from Isopia's back, gliding higher into the air and away from the gathering. >>Bored. Going for food.<< He whispered into her mind, hoping Vérzés would take his subtle hint and follow.
Having finished his speech, Isopia was about to depart when Volterra's words stayed her. And, ahh...how are you? For a moment something inside of her twinged, and she shifted somewhat uncomfortably, before settling. The feeling passed, though a look of uncomfortable surprise settled slightly on her features, before she erased it. "Fine..." She replied sounding almost uneasy, wondering why this stallion was asking about how she was. Had he heard of her recent challenge with Tembovu? Her fight with Alysanne? That she had been promoted to Czarina?
But she didn't know him, so why would he care those things of her?
(Meanwhile, assuming Vérzés comes with Hubris..)
The bronze could barely contain himself. There was so much to say, but hardly any time to say it. Isopia would be skeptical of him already, for he always hunted at night, and surely she would think something was off if he stayed with the red too long. Quickly however, he tried to convey as much as he could in the short time they had. >>After fight she go to Ophelia. Ophelia take her memories. She not remember baby, not remember Volterra. All of it gone. I still remember.<< With an apologetic frown, Hubris dropped from the sky back towards Isopia.
>>No hunt here. Why not ask red-eye to come and help with task? He big. Could be helpful<< Isopia frowned at the dragon's sudden reappearance. I'm big too. I don't need help. .>>Two make work faster.<< Isopia nodded at that, he did have a point.
"If you are planning on assisting with these tasks, would you like to come help me clear some branches? Hubris thinks that together we could get this work done faster." She added, motioning towards the bronze dragon who waved awkwardly from her back, as if introducing himself for the first time. He offered Volterra a sheepishly smile, praying that Vérzés had somehow communicated the information to him, and that he wasn't about to freak out.