"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
02-26-2017, 08:22 PM (This post was last modified: 04-19-2017, 08:38 AM by Official.)
' and i am not the same '
Nocturnal and stained in moonlight - that was how most came to find Toulouse. The hum on the spritely birdsong air filled him with an agitated, urgent kind of life, thus for this evening he only wished one thing; for some blood and sweat, some glory and gore.
The master spy now dwelled upon a lake shore clothed in gold leaf and night silks. Perhaps it was his enchanted armour that summoned such a bravado; a placebo. The bullwhip, which after all this time still served him faithfully was slung across his withers, the wolf’s teeth strung to it’s lash still littered in the blood of Tae.
Boomslang coiled impatiently around his friend’s horns, his own emotions feeding through that of his master’s. The snake grew fierce and hissed into the night at any who dare approach.
Yet in all his chaos there was calculation. The spy still had but one motive and desire, one reason to hide himself away under the finest armour on such a brumous night. His skin still twitched with agitation, his heels keeling for sport.
Boomslang coiled impatiently around his friend’s horns, beady eyes gazing across the lake in search of a worthy opponent.
It was a dark hour, exactly midnight when he made his bellow of a call throughout the woodland. Toulouse had given a great stomp of his hoof and let a roaring nicker release from his throat; a challenge to any worthy stag or battle born mistress near by.
But alas. Time ticked by and no opponents were seen among the fog.
From the lakeside he ran; into the forest the two serpents would slither in search of one to spar.
It was as he cantered between each pine, his hooves dancing over roots and lapping at the sea of fog that he spotted a fine opponent. Perhaps this gent was looking to heed his challenge?
Through the choking fog and glaring light of the full moon he recognised him to be Sacre. He was another council member, a herd-brother; one he had bumped into once or twice, tough never considered that the physician might be any good at combat.
“Herd-brother” Toulouse bellowed through the night, forgetting momentarily that his armour provided him with superior camouflage (and also weightless protection). He moved closer, allowing his diaphanous figure to be seen by the doctor amongst the moonlight before he spoke once again.“How would you fancy a little…” The gelding trailed off, pupils curling backwards to glance back at Boomslang with a sly smile “…sport?”
It was without another word and hardly another gesture that the palomino lunged forward, crown dipped low to the same level as his knees. Those pale hooves crawled and dug each step, eating up the ground as he attempted to charge like a bull towards the blood-stained stag.
In a great attempt to ram Sacre against one of the hundreds of trees in that moonlit forest, Toulouse manoeuvred himself so that his horns might just hook under the doctor’s flank. In the hopes that the propulsion and speed of his approach would push Sacre into a pine’s trunk, Toulouse began his assault.
Setting; The woods where the thistle meadow meet the world's edge. It is a very cold night with mist that covers the ground! Visibility is adequate but not perfect, and you will not be able to see the ground! (covered in mist) Also obviously bc. it's a forest they are surrounded by a bajillion TREES so look out for that.
Summary; Toulou gives a hoot looking for someone to fight him, no one comes (rip) so he goes looking for a fight and sees lil sacre and so says fight me. attempts to ram him by running with his head bowed and horns at the ready!