Attack Number: 1/3
Attack: 1d14 rolled for a total of: 9 + 1d2 rolled for a total of: 2 + 7.5
Damage: 1d6 rolled for a total of: 1 + 6.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
18.5 > Amaris' defense of 8, so the attack HITS.
Amaris takes 7.5 points of damage from Erebos.
Erebos' HP: 75.5
Amaris' HP: 70-7.5= 62.5
Helovia Hard Mode