"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Kill your Kings,
march into their white sacred palaces,
and burn them
What had changed them? It was a question many had asked, and Isorath had no answer to give. The scars had never healed right, interlocked with one another so deeply, to pick at one would reopen them all. Words choked up in his throat and his tongue felt thick in his mouth. It was like describing the world in colours everyone else never knew existed. Erasvet doesn't prod the wounds, and they found themselves content with that, her open ears and patient demeanor do more for his wounded soul than he would ever realize. It's better to let the monsters slumber, than to chase them from their caves and lay them bare beneath the sun.
"Oh?" She huffed, a brow rose as lilac pools flicked their gaze toward the offending stump in question. The amusement flowed easily enough as a delicate looking leg stepped aside, "so it does. Look at that, you're one step closer to becoming the most observant creature in existence." There's much less bite in their words than last time she'd aimed her barbed tongue, but it does not mean her humor is without teeth. He's not surprised when the brief silence is then filled by Erasvet's own brand of wisdom in retort to his dislike of her lack of wings. She has a point, begrudgingly, but it is not something he'd wish to concede. This would have gone much more smoothly if they could have simply flown than walked, Isorath had never done well with confined spaces. The suffocating branches and thick canopy were eerily too close to the barbed wire forest of his mind.
Whatever words had formed on Isorath's tongue were silenced as Erasvet fell to a pointed silence, a clear signal that they weren't alone anymore. He shifted in place with a subtle movement of his porcelain hooves as their attention was drawn to the first visitor and her bird companion, one fluid motion that swung her scaled head toward the gilded appaloosa. It is strange, that much he would agree with his companion, that suddenly there would be strangers to guide them, when before there were none. The forest had been silent, except the sound of bird calls and annoying critters underfoot. Why now, all of a sudden?
Isorath offered no reply, and remained as silent as Erasvet did. Eyes pinned on the newcomer until a second one appeared. Helovia. Finally a name to this dreadful spit of forest and the lands they'd stumbled into. "I wonder where they were twenty minutes ago, then we wouldn't have been debating over whether the stump or the rock was familiar." She offered dryly in her dulcet tones, a porcelain ear dipped toward the flame coloured mare at his side. The grey and gold colt received a less skeptical look when glittering amethysts turned his way, if only for the way he gazed at her, and then to the companion at his side he'd introduced. Vanity was one of his lesser sins, and one he readily allowed himself to entwine around his pale body.
Again, he's beaten to the punch by Erasvet and finally his attention is turned back to her, but not without a brief wink aimed at the sunlit colt. "You have a terrible habit of beating me to it, Era, I'm starting to think you do it on purpose." He sniped with a irritated sigh, raising his head higher as the sunfire orb between his crowns burned brighter. "Trying to stop me saying something?" The third arrived soon after his words faded into the winds memory, and her warning only furthered added to the growing questions beginning to pile in his mind. The champagne mares words struck a chord within him, he had thrown his life to meaningless causes and he'd ended up like this. "Only fools dedicate themselves to meaningless causes, and we are no fools." He huffed with an airy laugh. "As Erasvet said, we are merely here to find an exit." She stated as a smile appeared on her pale muzzle, the faintest hint of sharpened canines poking from beneath her lips.
"So, tell us about Helovia." Her head tilted to the fraction to the left as she spoke, the braided tassels of her hair swung with the momentum as they framed her sharp features. Her attention flickered back to Matheo for a moment, then to the gilded appaloosa and finally to the champagne mare, a silent invitation for them to all speak. "Matheo mentioned something about the Dragon's Throat, I assume there are more places?"