"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Putting my care within Jackal's presence was a weakness I was used to showing. Being alone I was stronger and a better use to be a sturdy pole with the bare minimum of intimidation. It was only when others were around that I found myself sprawling out in a relaxation I should not know. My hope and remaining kindness just pouring from a waterfall through my chest and beating from my heart. If someone else was around, someone who seemed easily trust able, I would leave my care to them. Perhaps this is far from a correct act but it seemed so useful and calming to let my nerves uncoil, to release my laid back character and the happiness or boasting of life behind my eyes. Even with this living legend's presence as a very intimidating feature, I was not pressed into action to keep him with questions and concern. His eyes were a bloody crimson that could crawl behind your smile and wickedly turn it to a frown but behind those eyes I could feel something more from him.
I do not know of his past, or how he used to be but if I did, it would conclude the lust for knowledge about all his scars. Though I do find him a handsome being, his setbacks were that of a battled hide and terrible mane. Such made him seem rugged and edged with bitter disdain. Beneath his spiraled horn was a familiar stripe. The stripe of my father. I quiver with memories. He was never a man who felt pride in such a useless daughter, I've had days close to being beat to death. I remember the day I began to limp, my right cannon so sore with hate. I forgive to easily because to this day, I never remember such a fault in him I look beyond that fault and remember him as a disappointed father. Not someone who beat me because of his dislike.
Knowing he did not mean it was the easiest thing for me to believe, though I know he knew what he was doing, I don't believe he ever meant to harm me. His loves was apparent even behind the fuming gases. Like the fumes held beneath the surface of my kings dragon. That bronze a reminder of the beautiful nature. My mind is taken from this wandering as I place my facial features in a curling smile as the companions bonded winks to me. For a moment I felt warm inside, useful and worth any trouble. His playful moment hit a spot within my aging heart. It was such a wonderful feeling. As Paladin began to speak I moved my eyes from the kings silver to his own crimson. The Valiant's head bows respectfully and I cannot help but feel flattered. He is wonderfully mannered and I find him a rather kind being beyond what his outer shell says. "Thank you, Valiant."
Pretty much a simply return of words but I couldn't quite summon anything else. I was lost in the excitement of reality, not everyone who looks evil is such. Maybe his scars were well earned and wonderfully accepted. Or maybe they were an old reminder of why he should be who he is now, I can understand that mindset. I am who I am, a forgiver because I do not want to be like the rest. Like my father and his father before him. Or perhaps the rest of the kingdom and their chaotic lives of judging and being so wound up tight with hatred and unsure visions. One of the kings voices cuts the air as he turns to venture into the Foothills further. His gesture is followed by my own. I move my cranium to Paladin, in an inviting motion of sideways cocks to push his attention to follow. Placing each of my black hooves and that one creamy colored thing off after Jackal. Perhaps my white sock was my only fault in beauty. If it wasn't for that painting I would be a pure thing. My reflection would be wonderful.