"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
A y a k a | L u p u s
- - - - - By my verdict, AYAKA is the winner.
AYAKA -- post 1 (attack only)
[Realism] + 1| Attack: pinning + 1| Attack: biting – remember to mention left or right
[Prose] + 1| Emotion - 1| Flow – lacking good transitions this post read in a choppy way + 1| Easy read LUPUS -- post 1
[Realism] + 1| Defense: avoided the pinning - 1| Defense: no mention of her biting? + 1| Attack: pinning - 1| Attack: tail bite – if they’re face to face and he is aiming to pin her, not sure how he can reach her tail.
[Prose] + 1| Emotion 0| Flow 0| Easy read – some of the wording and description, or lack thereof, made things hard to understand AYAKA -- post 2
[Realism] + 1| Defense: knocked over and pinned - 1| Injury: there is zero description of pain or otherwise from being knocked over and pinned. + 1| Defense: avoids tail bite + 1| Attack: pushes + 1| Attack: bites at his neck - 1| Attack: scratch to shoulder – if you are trying to push him off, not sure how you can also be trying to scratch him, much less his shoulder when he’s on top of you. All you could really hope to scratch is his chest or neck fur, or maybe one of his front legs.
[Prose] + 1| Emotion - 1| Flow – you have a lot of fragmented sentences. - 1| Easy read – lacking description in a lot of areas which makes everything difficult to visualize and understand. LUPUS -- post 2
[Realism] - 1| Defense: no reaction to her shoving at him + 1| Attack: shoves at her - 1| Powerplay: “Grinning I give a hard shove with my paws down on her own chest.” 0| Defense: avoids the bite – the way you describe dodging the bite is plausible, but given you have taken no damage yet it’s unlikely you would have avoided everything so far. + 1| Defense: avoids scratch + 1| Attack: bite to her left shoulder - 1| Attack: claw at her leg – not sure how he can ‘grab’ her leg, wolf claws are always extended (they do not retract like cat claws) and are not as agile at ‘gripping’ things with them. A wolf is also less likely to be tripped, especially if they’re barely moving. This would have been a plausible attempt at knocking her over if you’d described using your body weight/ramming as well, but as it stands just clawing at her leg wouldn’t knock her over.
[Realism] + 1| Defense: bite to shoulder - 1| Defense: falls down – not sure why his paw on her leg would make her fall down AYAKA
[Bonus] + 1| Breed
[Injuries] - 1| Ending the fight not standing
[Creativity]
None.
Comments: You did very well for your first fight! Just remember to flow more with your writing and to use transition words. You did well mentioning their differences in build, but forgot all about scenery! You were very fair with your attacks and defenses and seem to have a good sense of timing. Don’t forget to mention which side you are attacking/defending and what the injury would be like if you are injured, otherwise great job :) LUPUS
[Bonus] + 1| Health - 1| Dodged all attacks
[Injuries]
None.
[Creativity]
None.
Comments: I see some improvements over your last fight, but I know you were specifically told in your last fight by the judge and by your sparring partner, that you cannot dodge all attacks. Dodging attacks is not what makes a good fight, but rather responding to those attacks with realistic defenses. Do not forget describing scenery a and breeds/builds and how those effect the fight can also be very important! TOTAL
AYAKA - 54
LUPUS - 53