"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Gravedigger, when you dig my grave can you make it shallow? So that I can feel the rain..
As Gaucho spun around, feeling the pleasurable sensation of having flung Valentine with his antlers - for that was how it felt to him, he briefly wondered if this stallion he was sparring with, was disfigured. As his body pivoted to follow alongside Valentine, and he lashed out with his left hoof, aiming for Val’s shoulder, he felt the frustrated woosh as his hoof connected with nothing but air. By this point, his jaw had already been opened wide to grab a mouthful of neck-skin, and yet he came away with thick black hair instead. As he spun around to buck, he at least felt reassured that some part of the grey stallion was where he thought it should be.
Charging forward, Gaucho flicked an ear back, listening to the sound of Valentine’s hooves on the flat Throat terrain. Given their relatively equal sizes and builds, Gaucho could hear when Val’s hooves left the ground. The image of that blood-red horn piercing his coat was still fresh in Gaucho’s mind. As the sound of only one thundering pair of hooves resounded in his ears, Gaucho slammed on the breaks. Dust flew from his hooves as all four legs fought to come to a screeching halt, digging deep into the dry firm surface of his homeland. He could felt his body swaying, as his front hooves tried to steady himself. Shooting out his wings to try and aid with the stabilization would be, in hindsight, a mistake.
As Valentine crash-landed in the dust next to Gaucho, his horn had been ready to pierce the muscly flesh of his right thigh. However, given that Gaucho had dramatically slowed down his forward movement, Valentine’s jab had missed it’s mark; but it had not missed. With an infuriated scream, Gaucho craned his neck around in time to see Valentine’s horn piercing through the soft flesh of his wing tip, about 3 inches in. Scrambling forward so as not to give the unicorn time to further impale his appendage, Gaucho grunted with a paralyzing pain as he pulled his wing off of Val’s horn, only to hear the stallion’s teeth snapping after him. Although the wound was bleeding a little, in fact it was not so bad - but it felt far worse. Since there were so many nerves close to the surface of the skin which was flayed, the injury hurt far more than it should have, and Gaucho favored it close to his flank as if the wound had been much deeper.
Spinning round, with his right wing tucked to his side, his blue-gray eyes had time to see Valentine stopping and lowering his horn defensively. The pain which seemed to flair all through his wing-joint prevented any rational thoughts of ‘going easy’ on Valentine. They were after all, in the same herd, and this was just a friendly spar. But Gaucho was not the most rational of creatures, and right now, the blood lust which was boiling inside of him was threatening to spill over.
And he wasn’t about to stop it.
Angrily, furiously, Gaucho let his magic spill out of his antlers, causing the beads in his dream catcher to glow. In a large wave of smoke, the face of a grizzly bear began to form, followed by it’s hulking shoulders and body. It glided over Valentine in a shimmer of spirit-mist, before landing and taking a firmer shape behind him. Roaring with a fury that Gaucho felt, the massive bear moved towards Valentine, it’s jaws snapping.
Hoping that Valentine would be distracted by the bear flying overhead, he charged forward, lowering his antlers defensively. He would settle for hitting the stallion in the neck, but would crash into him head-first if he was stupid enough to meet Gaucho’s charging massive frame at a standstill. Roaring again, the bear moved closer, it’s massive paws swiping precariously at Valentine’s haunches, as if daring him forward. (Either hitting or not..) Propelled forward by his momentum, as Gaucho passed Valentine, he aimed a kick to the left side of Val’s body, aiming only haphazardly - he would be satisfied regardless of where the kick landed, so long as he could feel the stallion’s body beneath his hooves.
As his hooves touched the firm Throat ground once again, Gaucho grunted tiresomely. The heat had taken its toll on his large dark body; My-dus had told him to take the afternoon off, to begin patrol tomorrow. As he raced away from Val, the naturally occurring lake glimmered before him. While he wouldn’t take the afternoon off - he surely would take a dip before continuing.
[Attack 2/2: Spirit-bear. Charges at Val with his antlers, kicks at him as he passes.]