"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
02-20-2013, 01:33 PM (This post was last modified: 02-20-2013, 01:47 PM by Odd.)
Gravedigger, when you dig my grave can you make it shallow? So that I can feel the rain..
[Using VoTG Pass from the Birthday Giveaway]
Never before had the warrior lived in a place where the veil between mortals and God's hung so low. He had heard in hushed tones, that the God's actually visited the creatures of Helovia; to impart gifts and wisdom, as well as punishments. It was shocking, and nearly incomprehensible to Gaucho's simple mind. What use could the God's possibly have, for creatures so infinitely small and dumb? Those were questions for a far greater mind, and Gaucho did not let himself linger.
One might find it odd to know that Gaucho was such a God-fearing creature, but really, it shouldn't surprise you. Religion often comes more easily to simple, unquestioning minds. Besides, if Gaucho could verbalize it, he would tell you that in any case, it was best to hedge your bets, and remain in the God's good graces, even if we are wrong about what it all means, in a cosmic sense. But of course, that's far too complicated for the warrior. All he knew, was that he ought to offer his allegiance and worship to the God of the lands he now called home.
His nose was still wounded from where the large draft, Arrrr-chee-balt had tried to rip the bone piercing his nose out entirely. While the blood had clotted and no longer flowed into his mouth, the bone hung limply, having been torn almost completely out. He would see to that after his duties here were complete - surely his pain meant nothing to a God, and proper worship and respect must necessarily come before his own physical ailments. As the bay entered the Veins, his wings folded by his sides, he cast a steely-grey gaze over the ruined shrines. Frowning, he became confused, wondering why they were in such a poor state. Had the inhabitants of Helovia grown so complacent with their frequent visits, that they shirked their responsibilities? Nearing the shrine covered with soot and ash, assuming it to be that of the Sun God, Gaucho spread his large feathered wings, and began to beat them swiftly, tilting them forward. The small gusts of wind he created did little to move the charred remains off of the shrine, but it did reveal some of the stone underneath. Grunting, Gaucho made a mental note to bring something to clean the shrine off with, upon his next visit.
Bending a knee, Gaucho knelt before the shrine, his body aching from his bought of sparring. He lowered himself until his antlers touched the stone, the feathers of his dream-catcher gently brushing the surface. Knowing no formal prayers, Gaucho simply conjured up images of his exploits in the Throat thus far: the numerous spars he had won and his constant conditioning to keep himself in the best physical shape he could, to best protect the herd; the new members he had brought home; his loyalty to Kri and My-dus, and of course the General's funeral. His lips moved soundlessly, as he prayed in his own simple way.
[Seeking an upgrade to his magic (amending the wish-list, as Gaucho wants magic pertaining to the God of the Throat :3
Fire :: When his blood is spilled in battle, the spirits called upon can be covered in flame, inflicting physical burns as well as mental chills/fear.]