"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Despite his mind being caught up in a whirlwind of emotions and thoughts, Roland didn’t miss the discrete eye roll that the steel gray stallion cast him. He still felt awkward and out of place amongst the herd of hardened, acclimatized unicorns, seeing himself as a sort of rose among thorns, but he had swallowed his inhibitions in order to understand the matter at hand. A slight frown creased his forehead as a strong gale pulled at his mane and howled through every crevice in the mountain side, but he held his tongue. Self preservation was always at the forefront of his mind and he’d hate to get on the wrong side of the two standing before him, especially when a hellhound stood at their feet. He eyed it with guarded curiousity, having seen very few in his life.
As the clattering of rocks sounded from behind him Roland turned to face the ascending slope of the mountain, eyes coming to rest on the pale spotted form of Mauja. The last time they had met had been by the hot springs, when the Frostheart and others had welcomed him into their ranks as a Phantom. Though he hadn’t exactly been kind to begin with, they had parted on better terms and Roland did not think poorly of the stallion. The amount of respect he’d gained for Mauja meant he was a very welcome face in a situation the dun didn’t quite feel at ease in. He did not smile or even call out in greeting, but simply bowed his head a fraction in acknowledgement.
Mauja’s voice was icy and threatening, echoing off the stone walls as he approached with snow rippling around his hooves. Anger seemed to pour from him in waves as he neared, frosty gaze fixed on the pale stallion one could only assume was Zar’roc. Roland retreated a step, mindful of his footing as he maneuvered backwards over the steep slope. He wanted no part in this argument and already regretted his decision to investigate; clearly this wasn’t something he should become tangled in. Nervously his eyes tracked the dark drops of blood that pockmarked the snow, leaving a crimson trail in the wake of the fleeing mare. A sick feeling settled in the pit of his stomach as Roland drew his gaze from the red ground and eyed the trio before him.
He found himself holding back a grimace at Zar’roc’s words, pulse quickening in his chest as he fought down frustration and repulsion. What exactly was going on here? He had lived alongside the Pegasi once, grown close enough to call them kin, and had never once thought poorly of them because of their lack of wings. Blinking slowly, he ignored the bitter taste in his mouth and filled his lungs with cool mountain air. A shadow seemed to have been cast over the sun itself, and despite its presence above them in the sky Roland felt no warmth upon his skin. “Perhaps a wiser move would have been to take the mare to Psyche? She’s no good to us now that she’s run away,” he ventured cautiously, knowing he had no real authority to make suggestions in this situation; but he threw caution to the wind and did so anyways, biting back every other comment he would have wished to add in.