"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
He could have fallen. He could have ran. A billion of things could have been done, but alas. My foe did nothing that proved anything beyond his thick skull was active. Perhaps his brain had turned to mush after being rattled a little? But what was going on behind his skin and bone was the least of my concerns, somehow my sword had missed its mark entirely. Not even a drop of his blood flecked the blade; which again was very surprising and a little disappointing. He had moved much quicker than anticipated, and despite my care the Gyspy was able to shift just enough so that the wind was what took a cutting. Fina had better luck, she viciously scraped along his right side. Digging in with razor sharp talons. I couldn’t see the damage she dealt; but the air was suddenly thick with the smell of burnt flesh. His shriek of agony also helped pinpoint that her attack had bleed fruit.
Fina pulled away after striking, her wings working hard to get up and out. I intended to follow that same movement, pushing to get past the patched brute before he could retaliate. Up and away, I angled toward heaven and thrust hard in the down stroke. Apparently I was to again be bested by his impressive agility though. Somewhere along the way the bully had risen up with a shocking rate of recovery, his silver tinted horn was turned toward the fleshy part of my armored hindquarter because the front half of my body had just flown past. As the last part of my rear angled down with the front half of my body reaching for the sky, I could feel the sweet wasp sting of his horn against my buttock. It pierced the meaty flesh about a half inch and scraped downward about two or so inches before it was pulled out of reach by my speeding self.
It was impressive that he was able to mark me. Two battles I had been in and not once had my quarters received so much as a scratch from horns. At least no poison dripped from the tip, the wound was merely an annoyance currently, one that was going to receive quick vengeance. Rising even higher into the cloudy mist I directed Fina away, positioning her far from our fray so that she couldn’t get hurt. Her young mind was still immature and though an attack had fallen successful, our element of surprise was ruined. I wouldn’t have her bleeding because of this fool.
Higher still I rose, my wings working to pull their master into the clouds. Up and down I stroked until he had become nearly invisible because of the mist. Using what concealment clouds could offer I banked hard and circled. My shadow flicked in and out on the ground, it was broken by patched sunlight that tried vainly to break through thicker fog up high. I circled once more and then did something that sent a thrill coursing through me despite the seriousness of the situation.
My wings tucked about halfway and I fell forward into a dive like a graceful flying rock. Now, if I had planned this carefully enough—this all would come as a surprise. Streaking toward his back from the rear, I used a technique that had been successful in the recent invasion. My forehooves extend while feathers thrust out to slow my approach. Heavy wings beat hard to keep my weight afloat. Failing limbs tensed, striking out when his spine and neck came into reach, I attempted to almost dance upon his shoulders with all daggers pointed down to deal as much damage as possible. This attack would only take a moment and then I planned on sailing back up hopefully out of his reach.
Round:: (4/4)
Word count:: 636
Magic/ Companion uses:: (2/2)
Buffs:: Endure + Swift
Summary:: Fly's straight up into the sky, Midas tries to conceal himself while he circles. Dives down from behind Crash and attempts to strike Crash's spine /neck with his forehooves and backhooves pointed down and failing.