"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
S O L E I L Does it have to start with a broken heart
Broken dreams and bleeding parts
Mist swirled around her legs as the mare strode carefully on the path that lead through the watery cemetery. It was cool for the early afternoon, a reminder that Frostfall was fast approaching and would soon hold all of Helovia in its icy grip once more. This would be the first Frostfall that she would weather alone, without her mate at her side. Her stomach clenched at the thought of him and feelings of betrayal and utter sadness were hard to tamp down. They had been drifting apart for some time, she felt. The stress of having a family together seemed to have driven them apart rather than hold them together. She didn't understand it, but she accepted it. Maybe the old saying that all good things came to an and was true. Her parents had drifted apart after Paladin had rose to claim the Foothills as his own. Soleil thought of her father, a frown marring her pale face. She had bid him farewell what seemed like ages ago. In a way she had wanted to hold on to him and keep him in Helovia, but she knew he was not happy just as Paladin was not happy.
It seemed she was cursed to letting go of those she cared most about. It started with a son and ended with her mate, she hoped. She couldn't bear to have to part with anymore of her loved ones.
A sigh punctuated the silence that enveloped the cemetery and the mare pressed on. It was as good a place as any to wallow in self-pity, she assumed. Before she'd had Seronia, where she could go to relive her most pleasant memories as well as the most painful. She shook her head and flicked her ivory tail as she continued to walk. Several steps later she stopped and looked down into the water and into the decomposing face of another horse. The pale mare startled at first. Her heart hammered in her chest and she shook her head vigorously. She could have sworn the face she'd seen had been that of her love, but looking back at it she saw that she had been mistaken, thankfully.
Being apart was screwing with her mind. She wondered how many other faces she would see before the finally left the watery graveyard.
There were times when she thought about going after Paladin, but she refrained, scared that he would officially reject her. He had left without saying a word to her, what other rejection did she need? Wasn't that enough? She halted and closed her eyes, picturing a time when they were together as a family and happy. Those times were always in the Moonlit Tides of Isilme. As much as it hurt her heart to admit it, it was the last time she'd felt truly close to her love. Being driven from Isilme had started the rift and their daughter's invasion had been what finally split them.
Never in her life would she blame her daughters for what had happened. It had been coming and their invasion was a means to an end. Unfortunately for her it was an end that left her utterly incomplete and without purpose.