"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
06-04-2013, 08:47 AM (This post was last modified: 06-04-2013, 09:02 AM by Sacre.)
;; For Sprow and Nonnie, this is also an open thread. Feel free to join. <3
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As the colder season descended on the Basin, where wet puddles at once lay, patches of rather slippery ice invaded the path of an over curious colt. It was approaching midday as Sacre's skinny legs skidded on the untamed surface and he let out a high pitched whinny in joy as he finally found more solid ground, shooting off at a racing gallop. He was growing fast, as it seemed most foals did, his body getting stronger and the tufts of baby fur slowly giving way to patches of vibrant red. His legs were still long and uncoordinated, but his upper body was surely strengthening and Sacre now found he could run faster and for longer. Each of these new experiences was like another step into this new and exciting world, but for one so young he already knew what he wanted to do with his tender life.
Find Roux's eyes.
If there was one thing Sacre wanted, it was for his twin to see the joyous light of day and the vibrant sights that came with it. To see the strange wild animals and the colour of green grass against the great blue sky. What had he done to deserve to be hampered in such a way? His brother could see in the night, perhaps better than Sacre himself, but for the young dark boy that wasn't enough. He wanted more for his brother and he would find a way one day. Until then, it was his job to protect Roux from danger and he had already been trying to think of ways to do that.
Strength. He needed to be strong, stronger than mother and stronger than father, it was on this trail of thought that lead him to wonder what was outside the Basin. Was there someone or something out there, in the wilderness, that could teach him to be stronger. Father was too busy to teach him and he had not yet met his other siblings. This left a hunger in his heart, a need to go out and travel. He needed to find the elusive ingredient that would make him like the mountains that surrounded his home; impenetrable. He wanted to make a safe place, somewhere he could live with Roux and no one would hurt him. The boys mind was still young, the things he wanted were real, but the means to do it were not there. He wished his legs to grow faster, his body to grow thicker and the horn atop his head to grow longer. He didn't understand his father's hatred of the 'other' species as he called them, he had never met any of them, but he wanted to. He wanted to know if they would harm his brother and if they would, then they would be an enemy of Sacre too. The boy kept his doubts until the day he met one.
For now, he continued his game of skidding over the icy puddles and enjoying the moments of sweet innocent childhood.
Jeff Kubina|flickr
There's something wretched about this Something so precious about this