"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
All legs and no sense of jest written across her perfectly sculpted face, Sage still feels the sting of many injuries. Whatever that happened to that little chocolate bitch is not known by her; all the champagne colored beauty is aware of is that Mirage is still queen here.
And a damn good one, at that.
Whatever aching body she held, no matter the way her gait faulted, the golden girl is proud of being able to defend the home of such a great leader. The den of Dragons, that is what the World's Edge had become, but not just because of the leader and her main squeeze (which, for your information, the beauty has no idea of just yet). The inhabitants of the World's Edge all had scales and claws and breathed fire, just not maybe in the way one might expect. Even the pristine image of girlish beauty to be seen in our palomino warrior can be twisted into the beastial vengeance of an angered drake. Make no mistake here, the World's Edge is well-guarded.
Still, the mare is more than a little disappointed that the challenge for her home came at a time when she was literally in the middle of getting what was rightfully hers until proved otherwise. Some day, she would have to fight tooth and hoof for her old position as WingLeader, but Sage is now wise the the threat of the North. Their icy breath prickles from above, causing her to be more or less irritated each and every day. Impatient for action to be taken. They may have impressive numbers, but even they were not able to conquer this home.
The Qian's heart outnumbered the hordes of brainless idiots inhabiting the North. You can always gather more strong hearted people to your cause, but, frankly, you just cannot do anything about stupid.
The problem here lies in the fact that stupid breeds quickly, from Sage's apt experience, and the idea of battling 50 buffoons running with swords taped to their heads would be terrifying to anyone. As a result, the golden beauty rushes about the forest, her body dodging tree trunks by mere inches as she races through, feathers brushing against the rough bark, hooves digging deep into the moss, the mists swirling about her legs in a mystical dance. Sharp, shuttering breaths ring out; this practice has been going on since early morn, well before the sun rose above the horizon. The lithe frame of the golden beauty is laden with sweat, making her dual-toned and smelling like the salty sea.
After a few more paces, the mare is nearly brought face to face with the ocean, her legs locking, hooves skidding. Rocks fly off the edge of an abrupt fall, and the mare simply flares her wings in response. Nostrils flair, air flushing from her chest, lowering her neck toward the ground to let out a shuddering breath.
Training is difficult, even if it has been your life for years.
What Sage said was true- indeed the edge, cloaked in mist and now become a land of fable and of legend for Mirage, was full of dragons. Not all had claws, nor scales, nor the broad wings- but still, within every heart was bravery difficult to match.
From the skies the dragon had watched as Mirage slayed her opponent; the dragon watched as the Qian fought back those they had taken the land from, and watched as they emerged victorious once again. This dragon, a lord of dragons but no king or queen, had not a doubt throughout, instead watching with a quiet and vivacious pride as it's own distant draconic family fought and waged war with all the ferocity of a much larger opponent (although without doubt they were, already, incredibly intimidating despite their more diminutive size.) He went unnoticed, perhaps due to the distraction of battle, despite his large size and savage jeweled eyes.
'He' was a dragon of roughly six feet tall, with claws that sunk deep into the earth and chewed up the ground, all hard muscle bound in a raiment of thick, glorious bronze scales that shimmered with a lustrous shine that changed faint colors. The beast had translucent wings that could blot out the sky, clapped in pulsating veins and almost grotesquely chiseled muscle. His long, serpentine tail curved around him, coming to a razor, ivory point that could easily sheer through trees. His face was cleanly cut, almost horse-like, but with a number of large horns, Spines ran down his back, and smoke rose from his nostrils perpetually. Between his claws old meat festered and rotted, unable to be cleaned out- but despite this, overall his image was one of magnificence and raw savagery.
He watched as the battle trickled to a halt and those with horns on their heads fled.
With a rumbling growl, the plates of his natural armour locked tightly into place (rather like a roman battleshield line) while still retaining a fluidity. The dragon lord, named Iqueris, was young, only thirteen years of age. Still, he watched over his draconic brethren with careful eyes that missed nothing.
The dragon's wings bend the treetops, swirling the leaves as he descends from the sky to the edge of the cliffs, questioning eyes finding the palomino mare he sought. He landed with a thud that shook the earth. More soil and rocks tumbled from the edge into oblivion as he moved forth towards Sage, huge wings folding to his flanks with a soft rustling sound rather like musty paper. Smoke curled from his nostrils, and warmth pulsated off him. Deep scratches bore into the earth where he stepped.
"Hullo," Iqueris rumbles curiously, sparkling copper eyes shining with an odd light.