"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
11-06-2013, 09:06 AM (This post was last modified: 11-11-2013, 12:23 PM by Midas.)
MIDAS
Feeling like a fool for trying. I don't even remember why I've wasted all these tears on you
I stepped from the confined cage that was my home. The broken wall called for attention, called for attendance. It was a personal goal to have it finished before the rising of next Tallsun. Alas, progress thus far had been slow. Said wall stretched beyond, as far out as the eye could see. My gaze trailed the stones only for a moment, then hastily tore toward the distant hills. Feet drove a path across the slopping earth, and sand faded to dry and coarse flora. I met the hot afternoon sun with a twitching grin just barely creasing the corners of my lips, it felt warm and good across my two-toned back.
There had been few reasons to smile of late, but at least one could still enjoy the blessings of a bright morning. Fina called out, she had gone off a little ways ahead to hunt. I approached her location and noted that the orange bird was perched upon earth, talons astride a rather large desert hare. Sharpened beak had already tore most of the flesh from its quarters, I didn’t flinch from the gory sight. She smiled in my mind and jokingly offered me a bite. Grinning back, I firmly counseled a wise nay. Fina shrugged and went about her business of shredding meat into bite size pieces—all the while keeping her flaming feathers free of bloody muck. Nasty business, hunting. I was thankful that our species didn’t have munch on things that had previously carried a heartbeat. .
I had come out to get some air. I could come out to get away from the ever-growing crowd that was joining Eris and I's pack of misfits. I needed breathing room. I needed time to think. Time doesn't come easily. Go back. Go train. Go deploy. Schwere chastised as I continued to gallop back toward the Thistle Meadow.
It was a sense of freedom, the wind in my hair the dirt being kicked up from my feet. I could ignore the voices for the time being even though I felt them pressing up against me, pulling at my hair with the tendrils of wind, and begging for my attention. They wanted to be heard, but I didn't want to listen to their stories. I wanted more of a chance to be alone.
Of course, that didn't seem as though it could happen. The world didn't want me to be alone. It couldn't want me to have a chance to be alone, it couldn't if it had gifted me with the ability to hear all of these voices. Feel. Be calm. It'll all be alright if you allow yourself to feel... Innerste told me and I simply shook my head before coming to a halt not too far from the entrance to the meadow. I settled near a grove of trees, looking out at the painted stag and the fiery bird that was ripping apart a hare.
He looked so familiar. Midas. From the Throat. You met when you had come, that bird gave you that feather in your tail... Innerste explained as the memories slowly came back. Midas, she says. So, I allow my legs to carry me out a bit closer. "Midas." I say, dipping my head in a greeting, "How has the Throat been faring? Everyone well?" I inquire, stopping about ten feet from him, a smile curling up the corner of my lips as the facade of emotions fell swiftly over my frame.
It had become too easy to fake that I could truly feel. Far, far too easy...
Feeling like a fool for trying. I don't even remember why I've wasted all these tears on you
Time found me alone, but like so many other opportunities—that rare quiet wasn’t about to last. Nope, it never did; not for me, or for those that crept along hoping for attention. One such mare drifted from the meadow, I glanced her way—both of us observing the other as passively as we liked. She was decked in darker hues, a unicorn lass from the north. Likely she was gauging to see if a conversation was worth starting; moments later the silent decision was made without me so much as twitching. Fina glanced up with disinterest before falling quickly back into the process of shredding the lifeless bunny.
The unicorn temptress strode up with a smile slipping naturally across her delicately posed face and neck bending with patient regard, “Midas.” Her greeting spiked my attention level higher, ebony ears pricked further ahead—an unspoken question flew across my mind before the explanation came flying from her lips. Ah, I thought quietly and eased into a welcoming grin of my own. I hadn’t recognized Seele at first glance, but this was the same lass which had spoken with Kri a few seasons prier—also the exact woman who had come to our aid against the Basin folk. Asylum.
Her concern was met with a graceful nod, “Aye, Seele is it? Dragon’s Throat is fairing as well as it might; your concern is appreciated.” Not from the North then, from the Swamp. Aye, a place unsuitable for our kind to live for long; and retain a mind worth using, “Ye and yours still resides in Spectral Marsh?” When we had first met, it had been at a distance spanned by duty; I knew little to nothing of the girl, or her family.