"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
No, it wasn't Shadow who stalked across the desert sands and called for the presence of others, some long since lost to time and distance. The raven wasn't too far away though. Returned from the southern parts of the herd-land she had been pacing back and forth in restless impatience, haunted by more than just the stale air and a pounding headache caused by the pressure of the approaching storm. She longed for it to release its fury upon them, shower the earth in life-giving rain and whip the desert sands with lightning and wind...
She stopped in her tracks and raised the head with a jerk as an unfamiliar voice came drifting on a smothering hot gust. Frowning the small pegasus spun around, legs stretching out in a rapid lope to gain speed, and along with a crack of thunder in the distance she unfurled the ebony wings and took to the sky. It went without saying that the unfamiliar presence would already have been spotted by someone. Their warriors were vigilant, perhaps more so now than usually because of the sudden decrease in numbers and the revealed frailty of their union; things that had been addressed, but that didn't just fix themselves by being aware of them. Without doubt her presence was unnecessary, but Shadow needed something to busy herself with, something to take the mind off her own problems.
Beating feathered appendages to a steady rhythm she soon found herself passing over two figures on the ground. One was familiar, the painted frame of Midas a welcome sight despite the pang of guilt she felt as eyes touched on the sultan; the other was not, and as she withdrew the wings slightly to speed up her descent towards the ground Skuggi felt curiosity and intrigue chase away the gloom - if only ever so temporary.
The mare touched down on safe distance from the others with slightly more force than was strictly necessary, hard hooves skidding and spraying up cascades of red sand before her. With a throw of the head she adjusted the balance expertly, movements deft and confident despite the speed and force, eyes flaring with a wild pride and intelligence as they immediately found the bulk of the stranger. Feathered wings contracted quickly to settle against the obsidian flanks, but not so fast that she was able to hide the unusual swell of the belly. Not too big yet, not actually hindering her movements; but even considering the season and her comfortable life it went beyond simply having gorged on too much grass.
Hoping beyond hope that Midas wouldn't have noticed, the short mare approached with a curious tilt of the head, noticing the warmth with which her herd-brother viewed the younger girl.
"You're acquainted?" she asked and came to a halt before the two, violent eyes clipping in the peculiar, bright light of the day as she looked between them. "Name's Skuggi" she introduced herself and offered the gray fae a curt nod, "I don't believe we've crossed paths before... "
Caught a bird and let it go, had a rope and don't you know
When I pulled it down, it settled on the ground
Caught a bird and in a trap, had a lot to give back
When the sun came by you opened up your eyes