the Rift


:: News Archive ::

Blu the Bootyful Posts: 443
Administrator atk: 99 | def: 99 | dam: 99
Mare :: Other :: 5'7" :: 25 HP: 99999 | Buff: TWERK
Blu
#99
Hello all,

During this break the admin team have reviewed some of our rules, and have gone through suggestions that the community has made regarding some of our policies. Please take the time to read through the following rule amendments. Feel free to ask any questions, or to PM the Official account!

  • 1. Items can now be destroyed. 

      Previously you could destroy your own items if you chose, but now you may destroy the items of others as well once they are in your possession (have been successfully won in a challenge, given to you IC and updated in the records, or stolen). For example if you steal a large leather bag, you may ‘destroy it’, which will yield one medium leather item. We assume that in the process of destruction some usability will be lost, hence why you end up with less. The current scale is: 1 large item becomes 1 medium item, and one medium item because 1 small item. Importantly the new item will be composed out of the same material as the original item. I.E. You can’t destroy glass and make a sweater. The admin team will be able to answer questions of the sort, “Can I make X out of Y?” when you post in the update board. 

      HOWEVER, magical items cannot be destroyed. This includes amulets and custom items.
     

  • 2. No magic has permanent effects, unless permission or an OOC pass is used.

      There are a few magics whose wording seems to imply that the magic has the ability to yield permanent affects. We are working to update these magics accordingly, but just for clarity we wanted to ensure an across-the-board-understanding. Please do note that this has always been the rule - we aren't actually making a change here. ALL MAGIC IS TEMPORARY. Crafters who have god-given crafting abilities are in effect using item passes when they create things, hence their permanence, same with crafters using their own item passes, or characters who can give out markings if someone turns in a marking pass. Without these passes, implicit or explicit, the items would break down quickly and the markings would disappear. Similarly for magical abilities that allows one to create positive or negative affects in others: those affects are always temporary unless agreed upon by both parties.

  • 3. There is now a limit of 8 items per character (this does not include amulets).

      After much discussion the admin team have decided to impose a restriction on the number of items each character may possess. This is partially due to OOC reasons (constant updating – I do mean constant, and an undesirable character shift towards ‘having’ lots of things [See the ‘Love your Character’ thread for more detail on this]), and IC ones (reasonably these characters can’t expect to have all of these things on them, the items would break down over time, get lost, etc). If you have 8 items and would like more, you need to either ‘drop’ an item, give it away, or destroy it. 

      We chose 8 as it leaves 4 items for stats-related boosts (2 offensive and 2 defensive) and 4 for personal things. 

      This will apply retroactively. Characters with more than 8 items will need to post to the record updates with a list of what they will be getting rid of/giving away/destroying.

  • 4. The companion/magic/god drop schedule will be changing!

      The overall motive for this change is that magic/companions/quests are becoming too easy to come by. Having your character have two fully maxed-out magics used to be a huge accomplishment, and now most characters are born with two magics, or do everything they can to get a third magic slot. Similar with companions. The Admin team feel that the special/uniqueness has been lost, and we are trying to correct that. You will of course still be able to use your previous refusals in drops and the format will remain the same, but drops will be longer and slightly more challenging.

      The biggest change is that there will be no more God drops. There are a few reasons for this, one of which is that they don’t necessarily make sense IC. While it’s true that the Gods are not supposed to interfere or have favourites, occasionally they do. This makes for an odd IC interaction when, a ‘favourite’ or a devout follower or even herd member of the God hosting the drop appears, but is given no more attention than someone who is a complete stranger.  Even more baffling is that it seems like unfair favouritism should a God speak with one character longer/in more depth during a drop (because OOC wouldn’t we all love to have such exchanges with the Gods?), and yet it makes sense IC. This, combined with the fact that unfortunately some drops are rushed due to OOC constraints makes them quite poor for character development. So! What we have decided to do is get rid of them all together. Of course you can still meet with a God using a VOTG pass, which has the effect of making the encounter all the more personal and tailored to you. Encounters with Gods should mean something – having met and! given a quest from a God should be something your character brags about and gives you special social status. It shouldn’t be a thread you rush through just to half ass a quest and rush to turn in. The point is about development, not getting a prize. 

      To facilitate this we have also done two things: VOTG passes will be harder to come by in terms of random prizes (like OOC prizes or the birthday giveaway) BUT they will be relatively easy to earn with SWP points that can be earned during our SWPs. If you want to meet a God (and get a quest), all you need to do is be active during our plots, earn a few points, and voila!  

      As always, the Gods will not always appear during seasonal summons – Not only are they too busy, but their obligations towards their herd lands revolves around more supernatural disturbances (they appeared often before the wraith invasion and dark magic, as well as during the sky-island days before the murders). They have little concern about herd politics and so shouldn’t be expected to participate too heavily in those matters.

      HOWEVER, in light of these changes, expect to see the Gods popping up more around Helovia!

      The other change is that NSS and SS companions will be harder to get as well. This is an attempt to keep those tiers of companions very special as for similar reasons they’ve lost their wow-factor. The NSS and SS companions should be a big deal, especially the royals

      Finally, there will occasionally be ITEM DROPS. These drops will feature one of a kind custom items that can never be replicated by another member. Keep your eyes peeled!

  • 5. Re-using battle/stealth posts.

      The current rule is: If no one replies to your spar post and it is locked, you may re-use it. If your stealth is voided for whatever reason, it may not be re-used.

      After much discussion, the admin team have decided to change both of these rules. The new rules are:

      (1) You may no longer re-use battle posts. Even if no one responded to your spar thread you are not allowed to re-use the text from that thread in another thread.

      (2) If your stealth is voided (say because you posted it too early), it will be locked and archived. HOWEVER, you may re-use the exact same stealth anytime you wish.


  • 6. Breeding location has changed.

      The current rule is: foal stat threads are made in the board titled the "Secret Grove". 

      However, in order to help neo, our forum cleaner, and a few other things, we have created a board called "Breeding" in the category "Periphery" (where the battleground is). All foal stat threads (the ooc form) go there while your breeding thread can now occur anywhere! Just be sure to link that thread into your foal stats form. 

        (1) Foal stat breeding requests are made in the 'Breeding' board

        (2) The "Secret Grove" is just another romantic  hangout



    The admin team are working to add these rules to the guidebook - although please note that this currently has not been done.

    If you have any questions or concerns please feel free to PM this account or post below.

    Thank you,
    The Admin Tema.
 HP: 1100

Helovia Hard Mode


Messages In This Thread
:: News Archive :: - by Official - 06-03-2012, 06:57 PM
RE: :: News Archive :: - by Official - 06-03-2012, 06:57 PM
RE: :: News Archive :: - by Official - 06-03-2012, 06:58 PM
RE: :: News Archive :: - by Official - 06-03-2012, 06:59 PM
RE: :: News Archive :: - by Official - 06-03-2012, 06:59 PM
RE: :: News Archive :: - by Official - 06-03-2012, 07:00 PM
RE: :: News Archive :: - by Official - 06-03-2012, 07:00 PM
RE: :: News Archive :: - by Official - 06-03-2012, 07:00 PM
RE: :: News Archive :: - by Official - 06-03-2012, 07:02 PM
RE: :: News Archive :: - by Official - 07-01-2012, 12:39 AM
RE: :: News Archive :: - by Official - 07-01-2012, 12:39 AM
RE: :: News Archive :: - by Official - 07-01-2012, 12:40 AM
RE: :: News Archive :: - by Official - 08-01-2012, 01:02 PM
RE: :: News Archive :: - by Official - 08-06-2012, 02:13 PM
RE: :: News Archive :: - by Official - 08-06-2012, 02:15 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:34 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:36 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:37 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:38 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:39 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:40 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:42 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:42 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:43 PM
RE: :: News Archive :: - by Official - 09-01-2012, 01:44 PM
RE: :: News Archive :: - by Official - 10-01-2012, 02:02 PM
RE: :: News Archive :: - by Official - 10-01-2012, 02:03 PM
RE: :: News Archive :: - by Official - 10-01-2012, 02:05 PM
RE: :: News Archive :: - by Official - 10-01-2012, 02:06 PM
RE: :: News Archive :: - by Official - 11-02-2012, 11:11 PM
RE: :: News Archive :: - by Official - 11-18-2012, 06:47 PM
RE: :: News Archive :: - by Official - 11-18-2012, 06:48 PM
RE: :: News Archive :: - by Official - 12-01-2012, 09:44 AM
RE: :: News Archive :: - by Official - 12-17-2012, 03:52 PM
RE: :: News Archive :: - by Official - 12-17-2012, 03:52 PM
RE: :: News Archive :: - by Official - 12-17-2012, 03:52 PM
RE: :: News Archive :: - by Official - 12-17-2012, 03:52 PM
RE: :: News Archive :: - by Official - 12-17-2012, 03:54 PM
RE: :: News Archive :: - by Official - 01-02-2013, 12:56 AM
RE: :: News Archive :: - by Official - 01-02-2013, 01:00 AM
RE: :: News Archive :: - by Official - 01-02-2013, 01:00 AM
RE: :: News Archive :: - by Official - 01-02-2013, 01:00 AM
RE: :: News Archive :: - by Official - 01-21-2013, 03:04 AM
RE: :: News Archive :: - by Official - 01-21-2013, 03:15 AM
RE: :: News Archive :: - by Official - 01-21-2013, 03:18 AM
RE: :: News Archive :: - by Official - 01-22-2013, 12:16 AM
RE: :: News Archive :: - by Official - 02-26-2013, 10:02 AM
RE: :: News Archive :: - by Official - 02-26-2013, 10:02 AM
RE: :: News Archive :: - by Official - 02-26-2013, 10:03 AM
RE: :: News Archive :: - by Official - 02-26-2013, 10:03 AM
RE: :: News Archive :: - by Official - 02-27-2013, 06:57 PM
RE: :: News Archive :: - by Official - 02-27-2013, 06:58 PM
RE: :: News Archive :: - by Official - 02-27-2013, 07:00 PM
RE: :: News Archive :: - by Official - 03-31-2013, 08:35 PM
RE: :: News Archive :: - by Official - 03-31-2013, 08:36 PM
RE: :: News Archive :: - by Official - 03-31-2013, 08:36 PM
RE: :: News Archive :: - by Official - 03-31-2013, 08:37 PM
RE: :: News Archive :: - by Official - 03-31-2013, 08:37 PM
RE: :: News Archive :: - by Official - 03-31-2013, 08:39 PM
RE: :: News Archive :: - by Official - 04-22-2013, 07:37 PM
RE: :: News Archive :: - by Official - 04-22-2013, 07:39 PM
RE: :: News Archive :: - by Official - 04-22-2013, 07:39 PM
RE: :: News Archive :: - by Official - 04-22-2013, 07:40 PM
RE: :: News Archive :: - by Official - 04-22-2013, 07:40 PM
RE: :: News Archive :: - by Official - 05-31-2013, 11:51 PM
RE: :: News Archive :: - by Official - 06-24-2013, 08:01 PM
RE: :: News Archive :: - by Official - 06-24-2013, 08:02 PM
RE: :: News Archive :: - by Official - 06-24-2013, 08:04 PM
RE: :: News Archive :: - by Official - 06-24-2013, 08:05 PM
RE: :: News Archive :: - by Official - 07-19-2013, 09:28 PM
RE: :: News Archive :: - by Official - 09-21-2013, 12:48 AM
RE: :: News Archive :: - by Official - 09-21-2013, 12:48 AM
RE: :: News Archive :: - by Official - 10-04-2013, 05:33 PM
RE: :: News Archive :: - by Official - 02-01-2014, 01:23 AM
RE: :: News Archive :: - by Official - 02-01-2014, 01:24 AM
RE: :: News Archive :: - by Official - 02-01-2014, 01:26 AM
RE: :: News Archive :: - by Official - 02-18-2014, 06:57 PM
RE: :: News Archive :: - by Official - 02-18-2014, 06:59 PM
RE: :: News Archive :: - by Official - 03-09-2014, 02:25 PM
RE: :: News Archive :: - by Official - 07-07-2014, 11:42 PM
RE: :: News Archive :: - by Sevin - 08-04-2014, 02:45 PM
RE: :: News Archive :: - by Sevin - 08-04-2014, 02:46 PM
RE: :: News Archive :: - by Sevin - 08-04-2014, 02:47 PM
RE: :: News Archive :: - by Sevin - 08-04-2014, 02:48 PM
RE: :: News Archive :: - by Official - 12-12-2014, 03:51 PM
RE: :: News Archive :: - by Official - 12-12-2014, 03:52 PM
RE: :: News Archive :: - by Official - 12-12-2014, 03:52 PM
RE: :: News Archive :: - by Official - 12-12-2014, 03:52 PM
RE: :: News Archive :: - by Tamme - 08-18-2015, 11:30 PM
RE: :: News Archive :: - by Tamme - 08-18-2015, 11:32 PM
RE: :: News Archive :: - by Blu - 09-22-2015, 08:56 PM
RE: :: News Archive :: - by Tamme - 12-12-2015, 03:06 PM
RE: :: News Archive :: - by Tamme - 12-12-2015, 03:07 PM
RE: :: News Archive :: - by Tamme - 12-12-2015, 03:07 PM
RE: :: News Archive :: - by Tamme - 12-12-2015, 03:08 PM
RE: :: News Archive :: - by Tamme - 12-12-2015, 03:10 PM
RE: :: News Archive :: - by Official - 02-20-2016, 07:12 PM
RE: :: News Archive :: - by Official - 05-02-2016, 12:30 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:02 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:02 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:06 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:06 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:07 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:08 PM
RE: :: News Archive :: - by Tamme - 06-19-2016, 04:08 PM
RE: :: News Archive :: - by Official - 09-03-2016, 05:18 PM
RE: :: News Archive :: - by Official - 09-03-2016, 05:18 PM
RE: :: News Archive :: - by Official - 09-03-2016, 05:19 PM
RE: :: News Archive :: - by Official - 09-03-2016, 05:19 PM
RE: :: News Archive :: - by Official - 09-03-2016, 05:20 PM
RE: :: News Archive :: - by Official - 09-03-2016, 05:21 PM
RE: :: News Archive :: - by Official - 02-05-2017, 02:30 PM
RE: :: News Archive :: - by Official - 02-05-2017, 02:31 PM
RE: :: News Archive :: - by Official - 02-05-2017, 02:31 PM
RE: :: News Archive :: - by Official - 03-12-2017, 12:21 AM
RE: :: News Archive :: - by Official - 03-12-2017, 12:22 AM
RE: :: News Archive :: - by Official - 03-12-2017, 12:22 AM
RE: :: News Archive :: - by Official - 05-02-2017, 11:00 AM
RE: :: News Archive :: - by Official - 05-28-2017, 02:08 AM
RE: :: News Archive :: - by Official - 05-28-2017, 02:09 AM
RE: :: News Archive :: - by Official - 06-23-2017, 07:23 AM
RE: :: News Archive :: - by Official - 06-23-2017, 07:23 AM
:: Finals Break! :: - by Tamme - 12-06-2014, 01:38 PM
:: E-mails SHOULD be working :: - by Tamme - 12-12-2014, 03:34 PM
Private Threads - REMINDER! - by Official - 12-16-2014, 12:17 PM
:: EXP/VP UPDATE :: - by Official - 12-31-2014, 02:43 PM
:: Quick Clarification Update :: - by Tamme - 02-16-2015, 10:49 PM
:: Congratulations- New JAs :: - by Official - 02-21-2015, 12:35 PM
:: Ascended Helovian :: Gaucho - by Official - 02-22-2015, 10:38 PM

Forum Jump:


RPGfix Equi-venture