"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The light of noon time flooded into the cave. Déodat blinked the sleep from his eyes and yawned. There was work to be done and no time to doddle about. As he started to move out of his cave, he found his muscles were still quite sore. This shouldn’t have come as a surprise after how hard he had exerted himself not that long ago. How long he had been asleep though he didn’t know. Hopefully he hadn’t wasted too much time resting. Illynx’s orders were the first thing that came to his mind. With one last retch, he headed out of the cave that he had deemed as his own since his return.
Evil lurked outside their doorstep, and it very well could make it’s way closer, and it was time to rally the troops. The Basin needed strong mares and stallions that were ready to defend their homeland. Should any prove to be even slightly less, Déodat personally would’ve tossed them out to the darkness, luckily for the other it wasn’t up to him. He had confidence in his fellow soldiers, even if they most likely couldn’t fend of what evil lies within the darkness. All that could be done is that they remain vigilant, and ensure the Basin would be prepared if whatever evil was brewing decided to come north. Memories of that shadow brewed in his mind, and how it had filled him with such fear and the sheer need to flee. The Blood Prince wasn’t a coward in the slightest. Dozens of times he had charged into the fray of battle with the courage of a lion. All it took for that darkness to cause him to flee was brew at his feet. Whatever that force was, he believed it to be immensely powerful. Something so dark could only bring death.
Déodat moved with an air of determination about him. Written upon his face was a hardened expression, and of course his usual frown was etched across his mouth. The expression may give off an unfriendly air, but he cared little. There was a job to be done and one couldn’t accomplish anything in the art of war with smiles and giggles. When he finally reached the main area of activity within the Basin, he snorted and glanced about. What was one supposed to do when gathering an army? Typically Déodat was the one being called not calling on others.
“Soldiers of the Basin,” The Blood Prince shouted out into the cold air. “I call you all to a gathering by orders of Lady Illynx. There are dire matters to be discussed and orders she has issued.” Now he supposed he was simply supposed to stand there, so he did, glancing about every now and then o see if anyone would answer his call.
[Déodat is basically calling the soldiers together so he can tell them of the darkness spreading throughout Helovia, and will be telling them of tightening patrols.]
Cold water dropped from dark lips as Descaro took a long drink from the icy pool, the warm light of midday highlighting his deep mahogany coat that was draped in long, black locks. His forelock fallen over one side of his face revealing only a single brooding eye. It seemed peaceful so far, the morning had begun with his usual inner patrol of the Basin, later he would venture out onto the Steppe to check their borders were not close to being breached. Of course, he would not wander too far, it was the reason he'd gone missing after all. The Frostbreath Steppe was not a land to be trifled with, especially when one loses his bearings. Shaking his thick neck, hair flying everywhere and landing wherever it wanted, his appearance still remaining a picture of seductive handsome no matter where they fell, a strand catching onto his crystal horn. He thought about going to find Deimos, he hadn't alerted his Commander that he had indeed returned, though he really shouldn't bother the Reaper. He would apologize when he got the chance, it was expected of him to return to duty and so he had, neatly and efficiently. Descaro was about to turn and finish his duty for the day when a familiar voice caught on the air.
Déodat.
Descaro didn't know this soldier very well, enough to know his name and the value of his service. A distant relative of d'Artagnan, the mad healer he'd followed from Isilme, and he seemed to want the presence of the warriors. Intrigued, Descaro set off in his general direction at a brisk trot, looking around as he moved out, trying to see if he recognized any other soldiers moving towards the urgent call. Perhaps these sleepy soldiers needed something big to happen, dark and testing times could make or break warriors, the Corporal was interested to see who would answer Déodat's call.
Noting he was the first to arrive to the loyal warrior's beckon, the stud quickly nodded his head and went straight to the point. "Déodat! Soldier, report! What are these dire matters our Lady speaks of?" He asked, sliding to a halt in front of the blood stallion. Waiting intently for the ruby horned to deliver the news and issue their leaders orders.