"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
You walk along, showing the mare you found in the Threshold back to the Forest. Porcelain. She told you her name but.... well, it's long gone. She looks like a doll anyway, pale as she is with her little marking. You snort. You guess this temporary leader thing is going alright. Besides the stupid little filly that interrupted your weird semi-herd meeting, everything is pretty normal. You're getting high (although not quite as high as you'd like), the acid mare is busy... well, being a freak, and the Phantom Seeker is busy pouring sugar all over anybody who will listen. Of course, the rest are busy as well, doing whatever it is they do. You snort again and look back, horns glinting in the afternoon sunlight. Porcelain is still there.
With a sigh, you notice that the trees have become thicker and the general feeling of hope and happy days as left. You have breached the Deep Forest. The place is anything but comforting, the darkness deep and the trunks close together. But it is good enough for home. Realizing you're probably supposed to be talking, but you're not very good at this whole recruiting thing, you grunt and search your brain for some words. “So, uh... Welcome home. This is the Deep Forest. My group, the Asylum, lives here.” You snort sharply and then add on quickly, “We'll find a real home soon.” You don't really care one way or the other, but no sense in scaring away the girl that just got here.
Regardless, you really need some drugs. This whole act of being amiable is beginning to wear on your nerves. You dip your head into your bag, which is obnoxiously over-full with the orb you stole from Ampere, and drag out a couple of vines to munch on. Interestingly, you notice that your orb is getting a little.... warmer? Is warmer the right word? You don't think so. It's glowing a little, humming or vibrating even? You don't really understand but it shocks you enough to make you stop. Something weird is going on.
“Uh,” you manage to sputter out unintelligibly before deciding it's probably best to get your man-bag off your shoulder. In one, well-practiced motion you slide the leather over your head and let it slowly slide to the ground, nosing the orb from its place in the leather and almost forgetting that Porcelain is watching. In no time at all, the orb is glowing and growing, a crack forming down its center and before you know it the thing is out, though what the thing is you have absolutely no idea. What the hell did you steal?
Your brown eyes stare hard, trying to make sense of what you are seeing, a shadow-like wisp of darkness that has risen from the broken remains of the shell, floating before you, and all at once you feel your mind flooded with the presence of another. You balk, stumbling back several steps, as the thing follows, appearing as barely a waver in the air. Is this... Is this yours? She. Is she yours. You know almost instantly, though you're not sure how, that the thing is a female. Eyes wide with fright that your mind could be held by someone other than yourself, you narrow your eyes. You never even wanted her to begin with. What gives her the right?
@[Elsa]- I decided to kill two birds with one stone and have his companion born, hope you don't mind!!
So she followed this rather... interesting creature. Where he was taking her, she had no idea. In fact, for all she knew she was being dragged off to be murdered by him, and no one would ever find her body again. What wonderful thoughts she was having.
It seemed as if all he was doing was dragger her deeper into that forest they had just been in, so technically he was still in the same forest, she supposed. All that happened along their journey was that the trees seemed to get thicker. Interesting right? No. Well, kind of. She got to look him over more, and learn about the outer shell of his body. Not in that kind of way, but it didn't hurt to look in that kind of way either. However, what caught her attention was the leather bag that he carried over his shoulder. It was quite and unusual thing to carry, and she'd never seen anyone in her kingdom wear anything quite like that before. As soon as she was about to ask, they had apparently arrived at their destination, the deep forest as they had called it.
Apparently she was apart of something called the Asylum. Well that's comforting." she murmured to herself. He also mentioned something about having a new home. What did that mean? Were their established kingdoms around here? Or did they find a way to break through that wall, and were they headed for her home? A million questions flooded her mind, but just as soon as that happened, her was munching on some odd plant, flipping the bag over his horned head and then BAM. Some black mist was floating about them. Seeming to move towards Oxy the Weird.
Seriously. This could not be weirder, crazier or more freaky than circumstances were now. Her mind began to wander to other things, like maybe she was the virginal sacrifice for the god Puffs-of-Black-Smoke. She took a few steps back, and her wings fluttered nervously at her side. "Erm. That's pretty?" She didn't know exactly what she should be saying at this moment in time, but the best thing she could think of was a compliment.
As it seemed to black smoke wasn't engulfing her body and dragging it to hell, she returned back to the mind state she had before, which still wasn't completely understanding what was going on. "So... Oxy. What is the Asylum exactly? Probably a little late for questions now if it's some voodoo cult, but I should probably know what I'm getting into." Then she motioned towards the leather satchel that was on the ground. "What were you eating from there?" She asked, very curious indeed. There were plenty of other foliage around to eat, so why carry a bag of it? She was also kind of wondering if he was mentally stable, for he seemed to be a little intimidated by the smoke. Maybe it was a Smoke God after all, and was waiting for the virgin to calm down so it would be less tense and more tasty.
Oxy the Weird. You're trying. Really, really hard. The social thing just doesn't work with you. No matter what, you can't seem to figure it out. And really, causing chaos and general disarray is much more entertaining. Whats the point of being nice and flowery all the time? It just seems so.... boring. So normal. And you're definitely not normal. So whatever Porcelain was expecting, you hope it isn't too different from what you're giving her. She's the one that agreed to follow you after all. But anyways. The floating thing.
Porcelain waves her wings about nervously and if you had any wings, you'd be flapping them about too. But you only have horns, and teeth. And you're just about to use them when all of the sudden Procelain's speaking. Finally. That's pretty? Ok. Clearly she's just as confused as you are. Great. Now you have to be annoyed that some new presence, some creature, has invaded your mind AND you have to explain what's going on. Which, you don't actually know what's going on, other than you suddenly have a companion and... You have no idea. You just snort and grind your teeth, angrily eying the black wisp of nothingness that floats before you. How dare it.... exist.
Or not. Now she's chattering on again and you grunt, torn between biting the shit out of your new companion and listening to what Porcelain is saying. You decide to compromise by laying your ears back and glaring at the wispy mass, then turning to Elsa a moment later. “We're a bunch of...” You could put it nicely, say mentally troubled or emotionally disturbed horses, but you don't. Because you're Oxy. “Nutjobs.” But you decide with a sigh you better not scare her off before she even meets the rest of the crew. “And a couple normal horses that need some counseling or something.” Maybe she'll think you're lumping her in with the latter group. To be honest, you think that anybody that follows you falls under the category Nutjob. As you finish, an unpleasant pressing against your mind is given by the boggart that is floating ever nearer. It demands attention. You shove back with your mind, a mass of anger and annoyance, hoping it will leave you alone.
As for the plants... You've never really been shy with your habit, but you're not too keen on sharing either. You grab the bag with your hoof and drag it closer, standing on it so she won't get the wrong idea. The wrong idea about stealing them, that is. “Drugs.” Well, there it is. You rumble in your chest, brown eyes looking for her pale ones, wondering what sort of reaction she might have to that. The boggart pushes back at your mind in retaliation for your earlier attack. You grind your teeth, still contemplating biting at it. Stupid companion.
Well he was a ray of sunshine. As the words spilled out of her mouth he seemed to be rather.. annoyed with the floating dark wisp. It was still uncomfortable for her, so instead of commenting on the lack of introduction skills, she stuck with the normal figuring out what the heck she was doing. He mentioned something about the asylum being the place of the crazies. Well, that made a lot of sense, and that was way to obvious, she should have saw that one coming. Well. I guess he was calling her a crazy. Nice. Just as a snarky comment bubbled up, he replied with something that she considered quite the unexpected answer.
drugs.
Well that caught her attention. That explained a lot. She actually giggled a little. He blatantly did not care about his past, and it was quite, well, funny. He looked at her and her blue eyes gleamed with so many snarky comments, but she held back. It's best she not get herself kicked out when she just got in. She laughed again as she looked down and noticed that he was guarding it, like she was going to take it. "Well, I guess I should be applauding you for being so truthful." She said with a smile. She looked back at the companion, or whatever it was, that still lingered near his body. Well, I guess he should be annoyed at her then, considering this thing was following him, and so was she. Double trouble! "Anyways, that thing looks to be annoying you, and sorry that I seem to have caught you at the wrong time, but if you'll at least help me a little, i'll be on my way and you won't have to cross paths with me unless you want to." She said with a side-ways glance back down to the wisp, then looked back to Oxy the Horned Druggie Wonder. She still had yet to figure him out, he was quite the puzzle, so she might as well make her observations amusing. "Well, i'm assuming you hold some "ranking" within this Asylum, so I kind of need orders... or a checklist, or something to do. Unless I'm just supposed to stand in the forest and look pretty, but I can assure you i'd be terrible at that." In fact, she couldn't just stand around, she'd go crazy. She had barley thought of her home, her sister, or her powers since she had taken to following Oxy around. She wanted to prove herself again too, to make sure that this "Asylum" didn't hate her too. She wasn't going to let life slip through her fingers again.
Giggles. That's not exactly what you were expecting when you mentioned what was in your bag, but giggle she does and you raise a quizzical eyebrow to her laughter. After a moment, though, you just shake your head and reach your muzzle down to force your bag back over your shoulder. You feel a little naked without it, truth be told. In her eyes, while you're dong this, you see something odd. And if you weren't so distracted by the unwelcome presence of the wisp's mind within your own, you might recognize the look as one of spunk, one of wanting to snap at you for being a moron. That last one isn't really new, of course. Regardless, preoccupied as you are, you don't notice much about her until she speaks again.
That thing looks to be annoying you, she offers and you roll your eyes. Annoying isn't quite the word. It won't leave. Its mind connected to yours, its blatantly childish feelings invading your own, making you feel... small, because she feels small. And so, in answer to Porcelain, if she had any doubt about you not liking the wisp, you reach out, mouth open, and you clamp down. On your companion. Who you officially isn't your biggest fan either. Pain, searing pain. You feel it too. Through her, into you. It's certainly a strange way to feel pain.
But anyways, Porcelain. Now it's your turn to laugh, and you do, a deep grumbling noise that bursts forth from your mouth in odd chops, the mind of your companion once again invading your mind, feeling around, trying to assess you, trying to know you. You wish you could resist, but you can't. “Rank? Not yet. I'll be your general one day, though.” You say the words with determination. You are not unsure of yourself. You know that you will lead the warriors, drug habit or not. “We already have somebody that stands in the forest and looks pretty.” It's supposed to be a joke... you're not very funny though. Oh well. “What do you want to do anyways? I'll tell you who's in charge of you.” And then, just to make sure she knows what kind of things there are, you rattle them off. “We've got warriors, thieves, doctors, crafters and.... scholars.”
He slips the bag back over his shoulder in a swift, and for him, rather graceful looking movement. She sighed, and watched in slight worry as he snapped at his floating friend. At least it wasn't some demon waiting to tear her soul out. She shied away as the two had a tiny little spat, but learned that, the thing still wasn't leaving. For some reason it wanted to stick around to see what was going to happen, it wasn't exactly the smartest wisp ever.
Moving back to the topic at hand, what she was supposed to be doing. He was apparently a rising star within the ranks, or that's how he made it sound. She shrugged, he had ambition, which is more than she had. As of right now, she was just... there. Not really doing anything, lacking a purpose. He asked her what she wanted to be, that was the first time that had ever occurred, she raised a blue eye at him. Almost expecting another lame joke, or if you could call what he had tried to make a joke, to follow.
But a joke did not follow, and the offer was still strung in the air. She blinked her eyes a few times, she was able to choose her own destiny. That had never been presented to her before. "I-I-.." She stuttered for a second before smiling and answering with a sly smile. "A scholar. I'd make a much better diplomat than a theif." She said, waiting to see, or find out where she was headed to next, and if she would ever manage to climb ranks like Oxy was doing. Maybe he wasn't the best choice of mentors, but he still worked.
Stuttering. She doesn't know what she wants to do? You can't imagine. You've known what you want to do since... well, since forever. Ok, so maybe not since forever, but close enough. Even since you were little, ever since you stumbled on those plants you carry in your bag, you've known. You fought. You had to fight, you had to be mean, be cruel, pull your ears back against your head, shun the others before they could shun you. You became a warrior because you had to, but you found you like it, found you wanted it, found you needed to be better, strove to be victorious, ached to be the champion. Horns in muscle, hooves on flesh, teeth on fur. Each motion, each dance, each step. You were made for fighting. It is in your soul.
As for her. She wants.... to be a scholar? A diplomat? You snort, try to choke back laughter, and fail. Whoops. You're not exactly laughing at her. It's more like you're laughing at yourself. You're trying hard, right now, to be a diplomat, to bring new members to the herd, and you're clearly not doing so hot. But it's something, and it's better than nothing. “The Phantom Seeker,” you say to her then. Circuta. You don't know her real name yet, but you know the way her voice drips with sugar, the way her body moves against the ground, the way her eyes fall upon your body and watch you. You lust for her, if only for this moment. “She's head of thieves and diplomats. You might find the Lesbians too, though. Rose Red and Glass Horn.” Their names? Also unknown. Eris and Seele.
“But if you ever need to train, find me,” you say with a grunt, just as the wisp starts dancing about your nose and you flail your head like a moron. Good work.