"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
BEOWULF "Lonely? I don't know. They tell me this is cold. I don't know what cold is, because I don't freeze"
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Finally the caves were behind him, far behind him indeed. Snow licked gracefully upon his cloven dishes, Something he had longed for since entering the caves. Those had really taken it's toll upon the beast. His calm manor upturned by a simple labyrinth of caves. Never again would he seek refuse inside the caves. No matter what lay at hand. The hairy Beast would simply face the matter eye to eye.
A white blanket of cold embraced him with open arms. The grin once lost, now found its place back upon his features, The sheer brightness didn't even seem to hurt his eyes, but instead helped him to see again. The world was splendid, even if there was something different about these lands now, something dark still lingered in the distance. Possibly left over from whatever plague had swept over Helovia. And even through all of that, he managed to find his way back home.
Stood upon the entrance, his mind remembered the time he first ever arrived at the place. He wasn't alone that time, Arah and Torleik had guided him there, shown him the way from within the thresholds and since then he had not seen either. In fact he had not seen many of his herd at all since the darkness had spread. But he had heard of the gatherings going back on, everyone was slowly returning to their home regions.
He past through the arch, moving with a slow grace to him. Beowulf never saw the need to rush, he took his time, taking in everything around him as he did so. The beast swore to never leave the snow capped mountains ever again. They were his home as much as his true home was, now.
He felt a wave of security rush over him as soon as he stepped hoove upon the Basin grounds. Excitement flooded through his veins, his speed; for once in his life, quickened. He was home, where family waited for him. Or so he desperately hoped they were. He missed Arah, Torleik, Illynx. The only few he had met so far. Even if the man did not see them as friends, he had missed their company. They were family to him, no matter how little time he'd actually spent in the Basin. But now that would change. He was back, for good.
Then something twitched inside of him. Quinn. He had made a friend in the caves. Met someone he could actually be himself around and now, she was gone. Would he ever see her again? How long would that time be before he did. Now he felt suddenly torn.
Voice's wavered in the cool breeze as the beast moved closer to the circle. Others just joining, could be seem vaguely through the wind tossed snow. Something fluttered inside his stomach the closer he got to the herd. There were many more there than he actually knew, and only two he could call by name. Where was Arah? He wondered. If anything had happened to her, he would not be too happy about that. Even if he did not show much friendship towards the lady, he cared about those in the herd as much as everyone else potentially did. They were family to him and that meant he had to protect each and every one.
He stepped into the meeting, possibly a little late, but the conversion was still in progress. There were many here indeed he did not know. But at the same time, it was a small group. Perhaps now was his time to get to know all that called this place home. Orange orbs fell upon the dark stallion. Torleik, stood closest to the front, where the lady Illynx took her position. He had met her briefly upon entering and joining the herd, but never had it gone much further. Now was his chance to show himself a worthy herd mate. one that wasn't just all fur.
Though a solider he was not, fighting was clearly not in his blood. But instead persuasion of words and looks where part of his charm. Perhaps he could be of use in guarding the entrance.
"I am happy to be back and call these mountains my home." he spoke with a bow of his cranium, minding others as he did and speaking only when those had finished. "I will gladly help in anyway possible, but I will not fight. It's against my ways and I apologize greatly for that. Though instead I can be of help in guarding the ways. I believe my size can be of use in that area" He was indeed the largest of all that had gathered here. Some found him rather taunting, almost like the troll under the bridge.
Beowulf would be of any service they so wanted of him.