"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
He arrives ------ the noble prince, crowned with honor and loyalty. Whereas he is the knight, armored gold, she is the black dragon of the tower, come flying to devour and consume his commendable devotion; her breath acid, her wings destruction, her teeth swords to crunch and clench and demolish. It is her duty, her line of work; what is she but a machine of war, scarred hellion born and bred for domination? There is no room for doubt, self-worry and hesitation – her song is a hymn of death and ruin, and to turn back would leave her only as a coward.
But she defends nothing, either; no fragmentations of honor {no princess} lies in the turret she guards, no facades of loyalty or shreds of humanity. Her conflict is her own, brewing from her damning narcissism; not for Tyradon, not for Morir, not for Morana or Sheba does she challenge and concoct plans of diabolical intent, but only for her skull-like face and the haunting memory of an empire she once ruled.
She wants it.
Without power, supremacy and sovereignty – she is lost, a skulking creature of shadows and midnight. A threat, but only that -- a fox among wolves, a cub among lions. Yet she feels it – a stirring in her veins as she faces down the paladin, a fragile blossoming of hope, a rush of aching familiarity she finds only on the battlefield. I can win. There is chance here, a gamble, however unlikely, that she might be able to regain her shredded abilities, to forge new plans from the old, to make up for her mistakes and shortcomings, to become victorious where she has failed again and again.
I will not fail.
Armor slithers into being, materializing upon her ebon coat.
Her mongrel cavorts, on the edge of the clearing, sneaking, sliding, prepared to do their regular strategy [as they do in every fight] – he gathers his illusions, slender blades poised to cut, slice, at the intimately fragile mind. The yako breathes life into sinful visions, a life of monstrous rot; in his mind’s eye, he crafts a delightful imagery, a richly woven tapestry of those around them falling to the nefarious sorcery of his companion. Gangrene springs into demonic being upon Lakota’s face – flowers of desecration, putrid and oozing, against Archibald’s coat – Ktulu’s eyes slithering, sliding from her face, fallen prey to destruction – Merida’s muzzle disintegrating, moist darkness, as muscles peels and stripes from bone – Cheveyo’s legs crumbling, crumpling beneath her. They are decomposing, withering before Kaj’s very eyes [if the attack works] and only when the details are strenuously perfected are they unleashed, a maelstrom of malice, towards the king of the World’s Edge.
In tune to her mongrel’s mind, the succubus springs into a canter, ears pinning, muscles seething beneath her charcoal coat – teeth bared, nostrils flared, just as Mongrel’s meticulously detailed visions are sprung forth.
The World Eater shifts her path in an attempt to charge Kaj head-on, re-aligning herself in order to [hopefully] bring her right shoulder to his right shoulder. As she – with any luck – approaches, she braces herself and shifts her forelegs upwards into a small “rear”, hoping to scrape her right hoof down the bony shin of Kaj’s right foreleg. Simultaneous to her lunge, she twists up her neck, hoping to bite down on his right eye or cheek – to account for differences in height, she stretches a touch more than usual.
Of course, the wicked beast realizes she will find little purchase there, but nonetheless she would hope in doing so her ravenous, foaming mouth would be able to inflict appropriate damage, no matter how brief contact might be.
For her rabid mouth slavers; acid pouring from her mouth, bringing the fresh scent of blood and infection into the dead air.
Following this abrupt, swift movement, she attempts to spring away to her left, carrying her momentum to the best of her abilities – her right hind leg cowkicks towards his right foreleg’s joint. A well-placed hit there, she knew, could easily fracture or even break the joint; if the gods were on her side, he would fall today, another conquest, her first Helovian one.
And yet, despite her ease, despite her contentment found in combat, she finds herself lacking… something pivotal. She can taste it, even bitterer than the infectious spittle dripping from her lips; a notch in her armor, a scale missing {a weak spot}.
No matter the outcome, her scars, once worn so proudly, have become falsities – she is no mother of war, not as she once was.
She is becoming little and less — {a broken down broodmare?}
She cannot; she cannot lie still, lay down her head to rest, nor submit; FUCK them if they thought she were to relent.
I AM A QUEEN.
1 / 4 + 0/1
WC: 800
Note to the Judge: All my word counts are based on Microsoft Office's given WC, although on other sites this exceeded 800 (it was 834 instead.)
@[Kaj] [Would you like to be tagged? I don't need to be, for future reference ^^ ]