"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
07-02-2014, 02:40 AM (This post was last modified: 07-02-2014, 03:02 AM by Bellona.)
A bone shatters, fall apart and hit the floor
If it doesn't thrill you it doesn't matter any more</style>
Her failed confrontation back at the Veins has left the peahen in a bitter mood, and she stalks away from the island with a pit of fury residing in her gut. She may have shown up to what appeared to be a give away -- the cogs in her churning mind have finally clicked, and she understands now why so many were gathered near the goddess -- but she has returned empty-handed, and been refused a fight. How dare that glittering piece of filth turn and walk away from her! Does she not understand just what she has done? Not only has the porcelain idiot managed to awaken the fury of a creature of magma, but she has also brought the wrath of the beautiful warrior upon her. All that Bellona can say for the girl now is that she better be praying to never cross paths with her again, lest she run the risk of tarnishing her gold-splattered coat with red. Will red suit her better than gold? A dark smile plays on her lips as the image spills into her cranium.
Her thoughts turn malicious as she weaves her way through the fir trees that take up residence here. The flashy bird is unsure of when the foliage began to change, but just as she furrows her brow at the matter the concern is immediately discarded. Orange eyes focus in on an aged and circular structure ahead of the now-still Aztec. Her mind empties itself of all information as one question starts to form in all of the emptiness, and her ears cock back in uncertainty. What is this place?
Picking up her feet to a slow yet bold rhythm, the stalks at her wither raise as she approaches the stone gazebo. The stained glass that forms the roof of the building does not entrance her as it would another of a more appreciative mind; she sports a colorful architecture herself, and the beauty of the building has no effect on her.
What does capture her attention are the drapes that fall against the entrance, and she narrows her hard stare as she watches the robes move. The bright locks of hair that cover her neck do not shift from any wind, and a speculative air befalls the creeping maiden. The hybrid suspects that she is not alone, and her muscles tense in preparation as she clasps the heavy garment between her teeth. Flicking her head to the side to draw them open, Bellona rushes past the curtains in a flurry of feathers and hair. She recognises the figure as she unfurls her wings for take off, and she slides to a stop across the slick footing before she collides into the pegasus. Embarrassment tears through her tall form and she pulls her wings in almost immediately.
With her naves repelling a snort of annoyance, the ruffled bird snaps, "And just what are you doing here?" That question answers itself when the speaker circles around the tobiano, noticing for the first time the shards of protective coating that lay discarded on the floor. "This is what you won." The words are matter-of-fact and almost contemptuous; she does not envy the pegasus his prize. The thing that has crawled out of the egg that the ancient mare had guarded is hideous, and the warrior briefly considers putting it out of its misery.
She scolds herself for entertaining the idea of killing the chick. It is only a child. Give it a chance to become useful, at least. Shifting her weight from one foot to the other, the impatient bird steels herself for a long wait. Her gaze is intent on the chirping wet bundle as she studies it for something interesting to happen. Then suddenly she remembers that she is not alone.
Her eyes land on the stallion that leans protectively over the bird and its casing, and her tone is mixed with slightly more disbelief than curiosity when she says, "So, it's yours now, then? What do you do with it?"
Forget introductions. Just stab them where it hurts.
"blah blah blah."
{@[Miykael] Totally fine. c:}
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