"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Space becomes tight as the pale arabian squeezes through the dense firs. His locks sticking to branches and his pearly white hide nicked from thorns. Bugs dance on his nose and he waves his head to and fro in disgust. His steps are high to avoid more dirt than he can handle. With hopes of a pool nearby he detours down a narrow path only to be met by a tall cemented post. 'What the hell is this...?' he brushes his nose against the weird texture flaring his nostrils. Confusion and curiosity bubbles his mind and he peers around a wall of shrubbery. Fraub winces at the mess of twinkling lights and looks away. A tall circular structure draped with flowing cloth at one entrance and a stained glass piece for a roof that reflects the sun's rays into a rainbow of illuminated lights. His ears fly forward and his mouth purses into a prideful grin. Nobody was around and he could certainly preen himself here while pretending he was under some sort of royal treatment.
Fraub steps carefully up and into the shady structure and gazes curiously at his quiet, safe, resting fortress. The glass roof shines down on his pale coat and reflects pretty colors on his blank canvas. Perhaps he could just live here? He lays down in the center of the dome and his long tangled mane sits beside him and he begins to sift threw it with his horn. It is long enough so he can reach at least half of it plus he has his ways of getting to the rest. Thorns, twigs and leaves fall from his locks and onto the paved rock beside him. Knots slowly become loose and his work finally begins to pay off. Fraub sighs tiredly and stares at his work contently.
tag; @[Bellona] words; 305 ooc; The thread where Bellona cuts a little bit of Fraubs hair. hehe. Sorry for the wait on this.
There is something ugly about a pretty boy who knows he's pretty and assumes everyone else knows it too
08-06-2014, 11:42 AM (This post was last modified: 08-23-2014, 10:26 PM by Bellona.)
Bellona Beauty may be skin deep
But cruelty runs clear to the bone.
It is with the attitude of a spoiled little girl that the peahen disrupts the vain man's peace. Blasting through the delicate curtains in a storm of feathers and hair, the mare does not stop until she has met the building's far wall. Her nose brushes against its weathered surface as she turns to face the unicorn, her rump following suit -- this is a cramped place. Orange eyes narrow as they glare at him through thick green tendrils, but the bird is too stubborn to toss them away.
The acid in her belly is boiling like a tea kettle, and her anger with the snide Indian woman is its source of heat. As proud as she is, the warrior does not realize that she reacted just as poorly to the paint as she did her. If she isn't a God-worshipper than I don't know who is. According to Bellona, it had been the influence of the God (which she so royally pissed off with previously mentioned attitude) that had prevented her from launching at the insolent wench. Even now the warrior still yearned to teach that presumptuous hag a thing or two with her hooves.
But the preening dove lying before the riled vixen is not the one who had angered her. As much as his vanity disgusts her, she will not succumb to the desires of her flesh; it is not his blood that she will spill today. Instead of digging into his pristine coat with her teeth, she stabs at him with her tongue.
"Who the hell are you?" And what the hell are you doing? A contemptuous snort expels itself from her gleaming form. He is brushing his hair. With is horn.
Such a waste. If I had ever been presented with such a weapon, I would not use it for such a petty thing as grooming. It would look better with the blood of another on it, and not my own hair. The maiden tosses her head at the mentioning of her colorful locks, but she is instantly annoyed at doing so. Although many women fawn over beauty, the peahen is not enslaved to this stereotype. If anything the warrior wishes to be rid of her hair, but she lacks the tools to remove it. A fire burns inside her orbs as a cruel thought pierces her mind.