"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The fire child was getting older and braver, but perhaps, she was just too brave for her size. She had learned how to fly now, if only just a little. With her wings spread, she lightly hovered, close to the ground, south of her snow-filled home. Frostfall had gripped more than just the north, it seemed, since the beautiful forests were covered in white and the ground was laced with crunchy ice. Chilled wind flooded her nostrils as she made to land near a tall, marble structure, and she looked up at the building curiously.
She found it to be very pretty but also rather strange. Large, white pillars held a ceiling of glass with a languid pond around the base, and she tucked her pale and gold wings to her side, lightly trotting up the stairs. Her cleft, black hooves stuck well to the smooth floor, and she observed her surroundings with interest. Well, at least here there were no more dead bodies. Aithniel wasn't sure how she was supposed to find the killer, but the weight of her father's orders were stressful.
Something new had happened too since she had visited the sky island. Ash fell from her wings and body when she moved now, as if she was constantly being reborn - a living phoenix. Aithniel shook one of her wings, watching the gray soot fall languidly like apocalyptic snow. "Well... I have to do something," she said firmly, taking a deep breath. She kicked her heels together to test her ability to make fire before deciding that here would be a good place to rest. Her infant wings were still very new to flying, and that made her sore.
Smoke? Ash? I can smell it, but where is it coming from? Wild eyes scan the white scenery, dark lids narrowed against the starch color that was beginning to give me a dull headache. The fresh powder provided trails previously cut from both small and large feet alike, occasionally exposing the paw print of a wandering coyote or feline; companions, maybe, but still I twitch at the idea of a large cat slinking through the forest. The snow is deep enough here for me to curse at, so that is exactly what I do as my ankles disappear into the frost. "Son of a bitch. What is the fucking point of this god for saken-" the words continue, but spill blankly from my mind and out of my mouth in a gravely mumble while I walk along one of the said trails.
While I swear and walk and flick my smooth tail at nothing, I faintly recognize this place: this is where I had come when I was so near death. That woman got me water, then. Oh shit, then Aurelia showed up. Snippy little bitch. Someone aught to put her in her place: a hole six feet under, to be precise. Maybe more than six feet, maybe ten, just for the hell of it. Bratty little - Oh, what's this? I stop in my tracks, the scent of spark growing stronger once I come upon the backside of a building with a colorful roof dabbed in snow. Both ears cock forward, listening to the soft clap of hooves on stone; that's what this thing is made of, right? Stone?
My breath invades my vision for a moment while a huff of air turns into a thin cloud. Bright eyes watch the area the sound is coming from until I am able to move around and see past one of the thick, extravagant pillars. Inside stands a young girl with ash and soot spilling from her body. Silently I watch, ears turned forward and watching this child as she kicks back and a spark ignites. So she is the source of the scent. The right corner of my lips tugs up into a grin hidden from the child. I stay silent, watching her in plain view.
Walking "Talking" Thinking
Credits: code by Tamme | Image by Sarah | Stock Credits in the Link
♋
Let me tell you something baby
You love me for everything you hate me for