"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Without another word she had followed the brazen gold one and his companion, walking in silence with him – not at his side though, she walked respectfully back at his flank, not wishing to infringe upon his space but ensuring she did not fall behind. Her eyes followed the companion that walked with him though, loving the way it seemed to bounce and move in such a contrast to the manner of the golden one. Silence is what falls between them however, and in silence she walked with him along the path untraveled by her. She was glad for the company, and more so for the one who knew the way without hesitation.
As the landscape shifted, she believed she was coming closer. The lands grew colder, and even here where he lead her the cold became so much more, it latched on to her and sunk into her bones. Keera had never experienced cold; there was no snow but the frost was terrible enough for her, and she shivered, shaking herself in an attempt to rid the cold, and bring warmth. She picked up her pace a little as well, knowing it would assist to help her feel warmer.
Yet they seemed to go down, the way open as the golden one drew her through the mountain pass and before her, the sight was unlike anything she had seen. A frozen archway, gleaming and brilliant and guarded by what looked like metal monster; such an intimidating sight was the sentinel that she was gone. The gold one now looked to her and told her to pass beneath the arch, and make herself known to those named Ophelia and Deimos; those who led those who called the Basin home.
Keera looked to Thranduil with fear behind her eyes, yet it was gone as she swallowed the sensation and took nervous steps. Walking beneath the arch Keera looked up and around, marveling at the sight opening to her eyes, forgetting about the sentinel that was there. She slowed to a halt with no desire to intrude further; no need to wake the monster if it decided she were a foe, and so Keera stood there, lost in thought with eyes shining as she drank in everything around her.
She then lifted her head and called to those she could see before her, those who perhaps called the Basin home, and she whistled lightly, “Greetings to you... I was told by the golden one, Thranduil, to come here and present myself to Ophelia and Deimos... He said he had to return South. I am Keera...” she trails off – unsure of what else to say.
So she falls quiet, feeling awkward and perhaps look a tad more so as she looked about, still not wanting to push her luck until she was a little more sure.
Domination and supremacy, shattering skulls and demonic impulses, taut muscles and undulating recoils, a curl of manifested smoke and intimidation, blistering, billowing, barbaric maelstroms and minstrels. He pulsed and paced through the bestial, anarchic whims and mercurial mayhem, pervading the intriguing manifestation of glacial walls, of summit peaks, of crowns and turrets boiling and seething from the inside; he fed the sedition, stoked the insurrection, and fueled the licentious boughs and all-consuming fields. Only when a summon drove from the icy borders did he maneuver away from his pressing onslaught of terror and horror, narrowing his eyes, pressing and swiveling his ears to catch the whistle against the wind. The Lord paused for brief moments, snaring, snatching, the words off the summer vestiges, of a newcomer tossed into their chilling entanglements (the golden one - which could only be Thranduil), and then the overtures of quiet, twisting silence, the solemn unknown. He followed the pathway of the syllables and phrases, once more nestled in the stead of sentinels, beneath the wake of monsters, the gathering of behemoths (little would she know if she tread any further how many she’d truly meet, beasts of Tartarus, gathered in a masque, a throng of hidden, clandestine barbarians searching, seeking, the ruin, the destruction, of so many things, of so many empires). His approach was a slinking, predatory march, too much iniquity melded, molded, and sculpted into the archaic, warrior sway of his movement and motions (like death, like demise, like a carnivore tending to his favored opus, the slide of a knife, the tip of a blade), and the Reaper stared at the presence of the mare faltering in their threshold – if his eyes widened just a mere portion, it was only due to her vivid coloring, her intriguing rapiers. He could see why the Thief would appreciate her, for there was gilded qualities wrapped and emboldened all over her sanction, but warped and mixed with idle blue, a trident slipping into the water, an eagle pressed into the sky; the horns were another story altogether, curved and encased in a multitude. He’d like her for a soldier just to simply watch her lacerate a carcass with the might, the prowess, of those swords. The demon nodded once, the only notion of amiable qualities he could abide, before encasing introductions to the stranger. “Welcome to the Basin.” The piercing depths of his gaze regarded her in rapt examination, then his head tilted a fraction, curious, inquisitive, a predator’s cunning scrutiny. “I am Deimos, Lord of the Basin. Why are you here?”
@[Keera]
Death, you bring death, and destruction to all that you touch.