"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
03-25-2015, 05:12 AM (This post was last modified: 03-27-2015, 12:13 AM by Tamme.)
DAEMON
devil dearest
Hell, had it been a long year.
The stud's coat glistened with the light of the sun, clean for the first time in months as he emerged from the clear lake water. He shook the spare drops of water off of his spotted pelt, and looked towards the distant forest. He sighed, and in a relaxed pace, took towards the sight. The journey since departing from his father had been a long one. Despite the older stallions resentment towards Daemon, he still had a deranged sort of attachment to the last bit of his beloved that still remained after the events of Daemon's tragic birth. It always seemed like his sire was unhappy with his presence but unable to let him go. So he stole away and past the boundaries of anywhere he had ever seen while on the heels of his quietly bitter father.
With a swish of his locks, he took off into a gentle canter towards the forest. While he enjoyed the comforting camouflage of a fresh coat of mud, the feeling of running without the limiting shell on his coat was freeing.
He tried not to think he was running from his past, but rather towards a brighter future. Yet the bitterness in the first two minuscule years of his life made it difficult to not be ashamed of his actions. The emotional torment from his delightful father taught him that family was bigger than himself, and he was undeniably a sinner for unknowingly destroying his small family. Father dearest had ingrained this ideology into his fragile mind, and as he ran away from who had begrudgingly cared for him, he couldn't help the guilt that bloomed in the back of his mind like a noxious weed.
He ran until his pelt dripped with sweat, but finally the trees became clear. Daemon broke into a tentative trot, and crossed the tree line. His eyes became occupied with staring at the foliage above him, until he felt the ground begin to give out beneath him. He halted quickly and crossed his front end to the left, drawing his attention to the ground beneath him, where the dirt crumbled into a small swamp a few feet down, so small that he could see the other side but no way around. A snort escaped his lips, and he jumped into the murky water- so much for the cleanliness.
He lurked through the water, wondering what was beyond the reaches of these elderly trees. The air smelled different here, even in the depths of the swamp. The places he was used to reeked of rot and had no sounds of life; here the air smelled of sun and the warm breeze through the trees, and the sounds of birds and life bellowed from the trees. He made a mental note not to get his hopes up, but continued into the forest towards a hopefully brighter home.
Damaris runs ahead, her tail wagging as we enjoy the summer air. I trot along behind her, enjoying moving at a speed faster than a walk for the first time in forever. I shake my laden crown, freeing my tangled mane from the horns adorning my skull. I give a little (somewhat awkward) buck before returning to my ambling trot. She runs faster than I, and soon I've lost her to the forest. A loud barking alerts me to the stranger before I see him. 'Over here! Spotted unicorn.' And so she is right. I follow her voice to find a leopard spotted, antlered stallion walking through the Threshold. I clear my throat to get his attention and, assuming I have it, begin to speak. "Good day stranger! Welcome to the land of Helovia. I am Rostislav, of the Hidden Falls. What might I call you?" We do the whole introduction thing which I grow ever so tired of, but you'd never know it from my voice which remains upbeat. Damaris returns to my feet, lying down next to me. I hope that neither of us seems threatening to the stranger, but especially Damaris if he isn't used to seeing a hellhound. A breeze lifts through the trees and blows my mane about my face so that I must shake my head to see again. Doesn't the breeze know I'm trying to be HAPPY and FOCUSED right now? Of course not, it's wind! I bow my head in greeting, realizing that I'd forgotten this part. Manners, we are ALL about manners here.