"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
I think of myself... as a troubadour, a village storyteller, the guy in the shadows of the campfire.
- Louis L'Amour
We stride forward, Elodin and I, and we stride with a purpose. Bells tinkle from their merry place among my antler, along with a new charm; a branch currently holding a flower of a vivid blue that should not exist...yet it does. Together Elodin and I walk along the cliff face by the sea, the salt heavy in the air and the sound of the surf crashing against the stone cliffs loud, yet not impossibly so.
A single precipice is the one we seek, and we move towards it, springs in our steps before we ascend the slope, halting at the crest 'ere it falls away to the sea. Here, here was where it would all begin. Where I would build a troupe with the aid of my dear friends... Tension knots in my chest, growing with every heartbeat until I let it explode, tearing me apart flesh and bone.
The shift is agony, far greater than you would even dream of. Elodin mimics my cry, my pain is his pain, and together we ride the waves of agony until I can stand within my second form, my white fur gleaming bright against the overcast backdrop we chose. "T'is time, my Elodin. Go." He nods and bounds off, racing through the underbrush in search of those we seek.
I wait, then once he is far enough away I throw my head back and let out a call, the eerie sound akin to that of a bull elk ringing across the way, hanging in the air long after my breath runs out.
It was time for my Troupe to come.
It was time to answer the call.
(ooc: This is a mandatory troupe meeting for members, along with anyone wishing to join the troupe! Posting order is a lie, and only outcasts may join the Ruh Troupe. Consider this a sort of activity/interest thread. WE'RE GETTING OUR BUTTS IN GEAR PEOPLE :D Feel free to hear Kvothe's call or have Elodin bring you!)
03-29-2015, 08:22 PM (This post was last modified: 03-29-2015, 08:23 PM by Aisling.)
AISLING
Pride of Summer’s shores Guide the voices of kings
Children of bark They will tighten their strings
Spending the majority of her time between the grove and the shore, Aisling was not far from her Troubadour when she heard his call. The little faerie mare had been grazing absentmindedly, humming to herself in a bight batch of woods just past the beach and wondering where her darling boys could have got to for so long. The stag’s bellow brought a wide smile to her face, she would recognize Kvothe’s call anywhere.
Her sturdy grey hooves picked up a dancing step and moved toward the wide shore. She had so much to tell her friends! Since she had seen them last, she had traveled wide across Helovia and best of all had met the God of the Sun himself! She still got chills thinking of that encounter, for the bright being had been equal parts beautiful and dangerous and altogether magnificent. The quest he had granted, too was just as exhilarating to the little mare, and perhaps her friends would be a good source of study for her task. She was determined to make a wonderful song for the God, and she was eager to start.
She found Kvothe upon the outcropping of rock above the water, and sighed to see his beautiful white form. The gallant prince surveyed his wild kingdom, gentle and beautiful as he. “Kvothe!” she called when he came into sight, her merry voice ringing through the air. She came to a stop beside the taller stallion and reached up with her delicate nose in a friendly greeting. “Dia duit, mo ghile mear! Tá súil agam nach bhfuil tú tinn ón uair dheireanach a chonaic mé tú.” Since no one else had arrived yeat, shje took the opportunity to use her old tongue, enjoying the familiarity of the words. “Cá bhfuil Elodin? Shíl mé go mbeadh sé a bheith in éineacht leat.”
"talk talk talk" Translations: Dia duit, mo Ghile Mear! Tá súil agam nach bhfuil tú tinn ón uair dheireanach a chonaic mé tú. - Hello, my Gallant Darling! I hope you have been well since laste we met. Cá bhfuil Elodin? Shíl mé go mbeadh sé a bheith in éineacht leat. - Where is Elodin? I though he would be with you.
Credits:
Table by Tribs - Whit's tables were an inspiration
[now come the days of the dreamer and they are filled with wonder and light ]
:: permission given for use of magic and force :: please tag Aisling in all posts ::