"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
The girl nodded in response. She approved that he referred to his abilities as a gift, as if subconsciously acknowledging that it was not always his to begin with. The girl thought that fitting. Too much of Helovia was founded on self important entitlement, that it was refreshing to encounter someone who saw through the veil of misguided demands, and called his abilities what they were: gifts. But from whom? Her transformation magic was pure - a creation of the earth merely changing into another. Others she learned, whose bodies were not quite as intune with the world as hers, relied on shadows and light. Either her uncle, the God of the Sun, or her aunt, the Goddess of the Moon. So who was his benefactor?
Pulling her eyes away from the deer-like creature, she regarded the golden prince as he spoke. Her quad-horned head tilted in displeasure as she found his opening remarks quite condescending. That I am young makes no difference, she thought to herself while she tracked his words. Ageism didn't seem befitting of the creature who had regarded the Goddess of the Moon so eloquently before her banishment. It was then in the brief moment she contemplated their earlier encounter, than the girl decided who his benefactor must be. The Goddess. Interesting, but not so interesting as the argument he seemed to be giving.
Listening closer, the girl tried to formulate it. It seemed like he was saying the following: (1) There might not necessarily be an objective meaning to each word. Instead, 'meaning' is merely a consequent of how the word is interpreted, (2) Interpretations can be influenced or manipulated, and (3) The golden was a skilled manipulator. The girl didn't doubt 2 or 3, though she did think he was wrong about the first premise, regardless of her age.
"No you can't." She began, her cool golden gaze meeting his evenly and without fear. In fact, she was already very much enjoying this. She liked disagreement, at least when it was intellectually upheld. Those who were irrational and unwilling to engage were her were simply a bother. "If I point to a tree and say, That's a pretty big stick! you would probably know exactly when I intended to convey. But that doesn't suddenly make stick mean the same thing as tree. It just means you're a competent enough speaker that you have understood me. "
Yep, that sounded right to her. But there was still lingering doubt in her mind regarding the second thing he had said. I can make them good or bad for you. What did that mean? Could it be right? Goodness and badness...those were just concepts that we smear on the world. They didn't exist objectively. In the furniture of the world, when all was stripped away, there was no blob of goodness. No blob of badness. It was like when younglings saw spiders, and immediately screamed ewwwwwwwww! There was no inherent ewwww in the spider, just a smearing of dislike. That was all good and bad were - just a smearing of approval or disapproval.
Right?
"I agree that most can be easily manipulated.." She began, her eyes growing round and distant as she tried to speak and simultaneously continue to work out the argument. "..their emotions and ties to things make them blind to the reality of the world. But .. You can't make things good or bad for them. You can only make it appear good or bad. I suppose that's enough for manipulation ... nothing needs to be the case to convince someone that it is the case."
The girl was convinced that what she had said was right, and yet there was a lingering doubt within her. Was the silent prince correct in his earlier statement, that her age somehow mattered? She reflected on her previous days, when she had thought the world was one way and quickly learned that it was another. Was this one of those moments?