"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Daemonia Do what thou wilt shall be the whole of the law
The sound of hooves slowly making their way across the ground of Helovia's Threshold echoed in Daemonia's ears. He was starting to feel more tired with every breath of cold air that filled his lungs. Barely taking in his surroundings, he felt how an icy breeze whiffled across his body. His legs were hurting and he was barely awake, just wandering along like a zombie. He had to rest, he knew that, but first he had to drink something. It had been too long.
His ears were struck by the sound of a rippling stream. He immediately stopped moving, opened his eyes, lifted his head up and pricked up his ears to identify where the sound was coming from. It seemed to be originating from the right. He turned, and with regained power, he started trotting towards the origin of the sound exitedly. Just when he got the stream in his sight, something fluttered up right in front of him. He threw up his head, and with a small prance turned a few degrees to the right. Then he realised it was most probably a little bird that was just as startled as he was a few moments ago. He snorted, a bit embarrassed with his sudden flurry. He regained his confidence and started walking to the stream. He lowered his head and sighed as the cold water started streaming along his lips, and later down his throat. Gulp after gulp after gulp, and he was finally satisfied. He lifted his head again, swallowing his last mouthful of water and looked around his surroundings, something he hadn't taken the time to do earlier. A breeze was going through the brightly coloured leaves and produced a rustling sound. Beneath his hooves were brown, dried leaves and only a few birds were able to be heard in the distance. He had no idea what was next for him, but he had the feeling it was going to last a lifetime.
Isopia had decided to explore more of the world around her. With the recent invasion and her relocation to the Hidden Falls, she realized just how much of Helovia she hadn't seen yet. There were a multitude of lands still unknown to her, and today was the day she decided to change that. So, she decided to begin where most did: at the threshold.
On mis-matched wings, the demi-god flew north. She noted how the air grew slightly colder the further and higher she flew, but it didn't bother her. The way that seemingly every outer cell in her body was responding to the change in temperature made her feel alive. She reveled in the way her body harmoniously adjusted to the world around her.
Below, she spied an equine by the stream. Now, Isopia didn't find pleasure in conversation with others, at least not usually. It took a fairly intellectual and academic mind to hold her interest for very long, and most that she met fell far below that standard. Part of her wanted to continue gliding - or perhaps to transform into a raven so that the creature below wouldn't even know someone had passed. And yet ...
I can't, she thought, as her hard golden gaze surveyed below. It could be days or even weeks before someone else came across him ... and while the earth child hated the thought of having to have a prolonged and forced conversation, the extreme ethical component in her mind forced her hand.
She would go down.
Sighing to herself, the girl glided lower. She landed lightly and delicately upon the ground, her large hooves making an almost soundless impact. Although Iso was just over a year, she was already quite tall. It was surely the godly blood in her veins that had so quickly elevated her height, but even as a child she towered above most. Her frame was lean and sturdy, covered in a pelt of pale brown, with bloody-splotches across her back and front left leg. A marking of death was painted on her face, hiding the elegance of her features.
She regarded Daemonia for a moment before speaking. "If you are in the Threshold, you must be new to these lands. Would you like to know what your options are?" She inquired, her voice clerical and very matter-of-fact as she spoke.