COLT
ATK: 3.5
DEF 9
DAM 6.5
HP: 63
GAUCHO
ATK: 8.5
DEF 11.5
DAM 8
HP: 85
Gaucho Colt Challenge
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11-12-2015, 05:35 PM
http://helovia.net/showthread.php?tid=21536
COLT ATK: 3.5 DEF 9 DAM 6.5 HP: 63 GAUCHO ATK: 8.5 DEF 11.5 DAM 8 HP: 85 Please tag me in every post! Magic/Force is allowed on Gaucho at any time.
11-12-2015, 09:44 PM
Character Name: Gaucho
Attack Number: 1/4 Attack: 1d14 rolled for a total of: 4 + 1d2 rolled for a total of: 2 + 8.5 Damage: 1d6 rolled for a total of: 6 + 8 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 14.5 > Colt's defense of 9, so the attack HITS. Colt takes 14 points of damage from Gaucho. Gaucho HP: 85 Colt HP: 63-14= 49 Helovia Hard Mode
11-13-2015, 11:23 PM
[quote='Blu' pid='159731' dateline='1447382698']
Character Name: Colt Attack Number: 1/4 Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 1 + 3.5 Damage: 1d6 rolled for a total of: 2 + 6.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 12.5 > Gaucho's defense of 11.5, so the attack HITS. Gaucho takes 8.5 points of damage from Colt. Gaucho HP: 85-8.5= 76.5 Colt HP: 49 Helovia Hard Mode
11-13-2015, 11:26 PM
^^^^ above was Colt x.x
Character Name: Colt Gunshot magic accuracy: 70% Attack: 1d10 rolled for a total of: 5 1-7 = magic worked 8-10 = magic did not work 5 within range of 7, so Colt's magic WORKS. Gaucho still decides whether to take damage from it or not. Helovia Hard Mode
11-14-2015, 08:31 PM
Character Name: Gaucho
Attack Number: 2/4 Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 2 + 8.5 Damage: 1d6 rolled for a total of: 1 + 8 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 18.5 > Colt's defense of 9, so the attack HITS. Colt takes 9 points of damage from Gaucho. Gaucho HP: 76.5 Colt HP: 49-9= 40 Helovia Hard Mode
11-17-2015, 05:48 PM
Character Name: Colt
Attack Number: 2/4 Attack: 1d14 rolled for a total of: 9 + 1d2 rolled for a total of: 2 + 3.5 Damage: 1d6 rolled for a total of: 6 + 6.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 14.5 > Gaucho's defense of 11.5, so the attack HITS. Gaucho takes 12.5 points of damage from Colt. Gaucho HP: 76.5-12.5= 64 Colt HP: 40
11-17-2015, 05:49 PM
Character Name: Colt
Gunshot magic accuracy: 70% Attack: 1d10 rolled for a total of: 3 1-7 = magic worked 8-10 = magic did not work 3 within range of 7, so Colt's magic WORKS. Gaucho still decides whether to take damage from it or not.
11-19-2015, 05:10 PM
Character Name: Gaucho
Attack Number: 3/4 Attack: 1d14 rolled for a total of: 9 + 1d2 rolled for a total of: 1 + 8.5 Damage: 1d6 rolled for a total of: 3 + 8 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 18.5 > Colt's defense of 9, so the attack HITS. Colt takes 11 points of damage from Gaucho. Gaucho HP: 64 Colt HP: 40-11= 29
11-22-2015, 04:43 PM
Character Name: Colt
Attack Number: 3/4 Attack: 1d14 rolled for a total of: 6 + 1d2 rolled for a total of: 1 + 3.5 Damage: 1d6 rolled for a total of: 3 + 6.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 10.5 < Gaucho's defense of 11.5, so the attack MISSES. Gaucho takes 0 points of damage from Colt. Gaucho HP: 64 Colt HP: 29 Helovia Hard Mode
11-23-2015, 08:53 PM
Character Name: Gaucho
Attack Number: 4/4 Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 8.5 Damage: 1d6 rolled for a total of: 3 + 8 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 20.5 > Colt's defense of 9, so the attack HITS. Colt takes 11 points of damage from Gaucho. Gaucho HP: 64 Colt HP: 29-11= 18
11-25-2015, 08:27 PM
Character Name: Colt
Attack Number: 4/4 Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 3.5 Damage: 1d6 rolled for a total of: 6 + 6.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 15.5 > Gaucho's defense of 11.5, so the attack HITS. Gaucho takes 12.5 points of damage from Colt. Gaucho HP: 64-12.5= 51.5 Colt HP: 18 | |||||||||||||||||||||||||||||||||
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