Attack: 6
Defense: 9
Damage: 7
HP: 73
SIALIA
Attack: 6
Defense: 8.5
Damage: 5.5
HP: 62
[ you can't stray from what you are, you're the closest thing to hell i've seen so far ]
[ use of force/magic on him is permitted aside from death/maiming ]
volterra v sialia
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01-08-2016, 02:26 PM
VOLTERRA
Attack: 6 Defense: 9 Damage: 7 HP: 73 SIALIA Attack: 6 Defense: 8.5 Damage: 5.5 HP: 62 [ you can't stray from what you are, you're the closest thing to hell i've seen so far ] [ use of force/magic on him is permitted aside from death/maiming ]
01-27-2016, 12:19 PM
Character Name: Sialia
Attack Number: 1/3 Attack: 1d14 rolled for a total of: 11 + 1d2 rolled for a total of: 2 + 6 Damage: 1d6 rolled for a total of: 5 + 5.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 19 > Volterra's defense of 9, so the attack HITS. Vol takes 10.5 points of damage from Sia. Sialia HP: 62 Volterra HP: 73-10.5= 62.5
01-30-2016, 02:04 PM
Character Name: Volterra
Attack Number: 1/3 Attack: 1d14 rolled for a total of: 1 + 1d2 rolled for a total of: 1 + 6 Damage: 1d6 rolled for a total of: 2 + 7 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. CRITICAL MISS. Volterra takes 4.5 points of damage from himself. Sialia HP: 62 Volterra HP: 62.5-4.5= 58 | |||||||||
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