the Rift


Yaotl -- dark

Yaotl Posts: N/A
Unregistered
:: :: ::
#1
magic
-- earth | can bend dried bones to create items 
» Crafting restrictions (?) 
-- earth (u) | can now bend living creatures' bones in order to break or fracture them, causing extreme pain 
» restrictions (?) 

-- dark x light | can temporarily bind a spirit of her ancestor to her armour, which will be removed from her to attack separately 
» armour cannot be put back on during fight once spirit dissipates, spirit may only attack twice --during the battle 
-- dark x light (u) | can now infuse a spirit with any full (or at least partial enough to be functioning) skeleton, including any bone creations she's crafted. 
» spirit can only attack twice per battle. If infused outside of battle can linger for a set period of time before falling apart (or being destroyed during battle or other means)

items
-- dragon bone armour | a dragon skull when collapsed, expands to full armour when willed to. 
-- oracle's bone | ornately carved staff made of bone with healing runes engraved into the shaft. 
» can heal a set number of HP and has a certain number of uses
-- genetic mutation | 3 active magic slots
-- genetic mutation | 2 companion slots

companions
-- common rougarou | shadow 
-- common rougarou | fire

smitty the swift Posts: 22
Administrator
Mare :: Other :: 1 :: 1
#2
APPROVED:
- Custom Item: dragon bone armour | a dragon skull when collapsed, expands to full armour when willed to.
-- genetic mutation | 3 active magic slots
-- genetic mutation | 2 companion slots

-- common rougarou | shadow
-- common rougarou | fire

UNAPPROVED:
-- oracle's bone | ornately carved staff made of bone with healing runes engraved into the shaft.
» can heal a set number of HP and has a certain number of uses
Items cannot replenish HP :( but it can have another upgrade!

-- earth | can bend dried bones to create items
» Crafting restrictions (?)
-- earth (u) | can now bend living creatures' bones in order to break or fracture them, causing extreme pain
» restrictions (?)
Since the base magic is a crafting magic, then the upgrade has to be related to crafting/items crafted.

-- dark x light | can temporarily bind a spirit of her ancestor to her armour, which will be removed from her to attack separately
» armour cannot be put back on during fight once spirit dissipates, spirit may only attack twice --during the battle
-- dark x light (u) | can now infuse a spirit with any full (or at least partial enough to be functioning) skeleton, including any bone creations she's crafted.
» spirit can only attack twice per battle. If infused outside of battle can linger for a set period of time before falling apart (or being destroyed during battle or other means)
I'm not sure if ancestor magic has to be grandfathered in. I'm finding out!


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