Attack: 6.5
Defense: 9.5
Damage: 7
HP: 74.5
AQUILA
Attack: 5
Defense: 9
Damage: 5.5
HP: 62
[ you can't stray from what you are, you're the closest thing to hell i've seen so far ]
[ use of force/magic on him is permitted aside from death/maiming ]
volterra vs aquila
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02-13-2016, 01:47 PM
VOLTERRA
Attack: 6.5 Defense: 9.5 Damage: 7 HP: 74.5 AQUILA Attack: 5 Defense: 9 Damage: 5.5 HP: 62 [ you can't stray from what you are, you're the closest thing to hell i've seen so far ] [ use of force/magic on him is permitted aside from death/maiming ]
02-22-2016, 02:09 PM
Character Name: Aquila
Attack Number: 1/3 Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 1 + 5 Damage: 1d6 rolled for a total of: 1 + 5.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 14 > Volterra's defense of 9.5, so the attack HITS. Volterra takes 6.5 points of damage from Aquila. Aquila HP: 62 Volterra HP: 74.5-6.5= 68 Helovia Hard Mode
02-27-2016, 02:58 PM
Character Name: Volterra
Attack Number: 1/3 Attack: 1d14 rolled for a total of: 2 + 1d2 rolled for a total of: 1 + 6.5 Damage: 1d6 rolled for a total of: 1 + 7 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 9.5 > Aquila's defense of 9, so the attack HITS. Aquila takes 8 points of damage from Volterra. Aquila HP: 62-8= 54 Volterra HP: 68 Helovia Hard Mode
03-11-2016, 02:19 PM
Character Name: Aquila
Attack Number: 2/3 Attack: 1d14 rolled for a total of: 10 + 1d2 rolled for a total of: 2 + 5 Damage: 1d6 rolled for a total of: 5 + 5.5 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 17 > Volterra's defense of 9.5, so the attack HITS. Volterra takes 10.5 points of damage from Aquila. Aquila HP: 54 Volterra HP: 68-10.5= 57.5
03-20-2016, 03:29 PM
Character Name: Volterra
Attack Number: 2/3 Attack: 5 + 1 + 6.5 Damage: 3 + 7 12.5 > Aquila's defense of 9, so the attack HITS Aquila takes 10 points of damage from Volterra Aquila HP: 44 Volterra HP: 57.5
04-06-2016, 12:57 PM
Character Name: Aquila
Attack Number: 3/3 Attack: 7 + 2 + 5 Damage: 4 + 5.5 14 > Volterra's defense of 9.5, so the attack HITS Volterra takes 9.5 points of damage from Aquila Aquila HP: 44 Volterra HP: 48
04-30-2016, 09:40 AM
Character Name: Volterra
Attack Number: 3/3 Attack: 1d14 rolled for a total of: 8 + 1d2 rolled for a total of: 1 + 6.5 Damage: 1d6 rolled for a total of: 6 + 7 If Attack > than opponent defense, attack hits. If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down) If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible. 15.5 > Aquila's defense of 9, so the attack HITS. Aquila takes 13 points of damage from Volterra. Aquila HP: 44 - 13 = 31 Volterra HP: 48 | |||||||||||||||||||||
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