Attack Number: 1/3
Attack: 1d14 + 1d2 rolled for a total of: 2 + 1 + 5 (attack) = 8
Damage: 1d6 rolled for a total of: 1 + 6.5 (damage) = 7.5
If Attack > than opponent defense, attack hits.
If d14+d2 = 2, critical miss: take 1/2(damage) to yourself (if damage ends up with a .25 it gets rounded down)
If d14+d2 = 16, critical hit: opponent takes 6 + damage stat. This damage is best taken from one source, if realistically possible.
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8 < Cera's defense of 9.5, so the attack MISSES.
Cera takes 0 points of damage from Misael.
Misael HP: 60.5
Cera HP: 48