"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
07-19-2016, 09:56 AM (This post was last modified: 07-31-2016, 10:23 AM by Anzanie.)
Anzanie
Nothing splendid was ever created in cold blood.
Heat is required to forge anything.
Every great accomplishment is the story of a flaming heart.
The edge of the borders was where she found it - the greenhouse's location. Tembovu had pointed her in the right direction, and eventually she had sought it out, ready to fulfill the needs of the Edge as was as possible as she could muster. The sadness was deep within her from the previous crafting, but she felt compelled to keep going. This was something that Tembovu had asked, and the beautiful splashed princess was not going to ruin her good reputation for this. Knowing what she was capable of,
Anzanie went about inspecting what had already been begun at this point. Her pools scoured the unfinished greenhouse, set deep in the soil that had been dried out by the ferocious heat of Tallsun. She guessed it had been here for some time, before it was to be given a new lease of life. The first panel was there, ready to be placed together with the ones she was to create, and so she set about imagining them fixed together in a ninety degree angle, the current wall and the new one This was the easy bit as the glass had already been tempered and set into the correct shape ready for use as a greenhouse. They still glinted in the sun despite the old foliage over it. In her mind, Anzanie felt the image grow. She closed her pools. Imagining the shapes together, shimmering in their glory and placed in the clearing, she felt them physically come together, the power surging through her blood. Opening her eyes to inspect her work, she felt a grunt of satisfaction as her pillars dragged her around the half rectangular shape. Where some of the old pieces of glass had been torn was where she found her glass shards, ready to use as part of its roof. This was something that she needed to wait to do, something that would have to be completed the moment the wall was ready. With a high pitched voice she spoke to herself, "I need to make this just right, but how?"
With a frustrated kick, Anzanie felt the block of uncertainty. What was it exactly that was needed here? Did the World's Edge desire fancy or was it worth having a more simple design?
[OOC: All welcome to join! Anzanie has created the second of four wall panels that are needed to make the greenhouse.]
07-24-2016, 10:44 PM (This post was last modified: 09-17-2016, 08:08 PM by Alysanne.)
After happening upon Glasgow and her incredible glass jars, Alysanne found her interest in the crafting efforts of the glaziers renewed. Not that she had ever been bored but the idea of crafting, of course - her attention was just typically focused on the healers. Now that they had been blessed with some extra crafting abilities, though, Alysanne was trying to make a note to keep an eye out for any other crafts that might be happening around the Edge.
It was just by chance that she happened to be going to check on the garden - the plants had been drying out so much throughout the season some of them might not make it despite the frequent fertilizing by her hooves. Not very often did she stumble across someone else here but today a familiar white and chestnut mare was there near the greenhouse. “Hello Anzanie, it’s been too long!” She hadn’t spoken to the crafter since Frostfall when they helped Tembovu dismantle part of the crumbling glass wall.
Well, that was one of the last pleasant memories that she had of the king. Back before he was king! Back even before Anzanie was even one of the Glaziers. It was only two seasons ago but it felt like a lifetime.
Warm with those memories, not to mention the bliss of being near her garden. She walked over toward Anzanie with a warm smile on her face, green eyes noting that the greenhouse looked more put together than it ever had. “The greenhouse is looking wonderful! Can I help at all?”
Alysanne I lit a flame in my heart to guide you home.
Nothing splendid was ever created in cold blood.
Heat is required to forge anything.
Every great accomplishment is the story of a flaming heart.
Anzanie's brain so fully concentrated on trying to get these panels correct and in the right shape was given a fright when her new Queen turned up. Alysanne stood there with a greeting that seemed so sincere yet gave Anzanie the impression that they had met before. Before Anzanie even tried to speak, she wracked her fuzzed brain for a piece of memory of when they first met. It slowly began to take shape in the form of when she was new to the Edge, helping Tembovu (the younger, crafting one that was not yet King). She smiled sweetly, turning away from the panels slightly to make sure that she was giving Alysanne the proper greeting, "Ohh hello Alysanne, it has been an awfully long time! I do hope you have been well?" Her sweet, high pitched voice that always matched her beautifully naive bodice squeaked with friendliness at her Queen. Tilting her cranium towards her, Anzanie also greeted her in every way possible to keep her here - the splashed fae was craving company before the frustration of the crafting got to her.
Anzanie's pale pools focussed in on the darker splashed lady as she walked over to her with a wonderful smile over her velveteens. She spoke again, noticing the greenhouse and with that Anzanie smiled once more and replied just as sweetly, "Thank you very much, I hope to have the walls finished today of the greenhouse ready for the roof to go before the end of Tallsun, before the snows come. I would love some help!" Scouring the clearing, Anzanie looked for what Alysanne could do. Anzanie really needed an extra crafter here to help with the business, but she also needed someone to help clear away the area where the next two panels of the greenhouse needed to be placed. With a little excited bounce she spoke with such vigor, "I tell you what, my friend, I would it if you could help me with something in particular. You see that side of the greenhouse walls where I need to complete and turn it into a rectangular shape? I don't suppose you'd be able to help me clear the brambles and weeds could you? I need it clear so we don't have to move any debris out of the structure once its up, just so we can then get the roof on and let the others use it straightaway!" Her lobes pricked forward, Anzanie felt the desire to be done quick and effectively rushing through her.
Her bodice stepped towards the other side of the walls, meaning to make a start on getting rid of the lightly grown brambles and weeds that were there so she could then make the next panel of glass to fit in the greenhouse's structure.
[Anzanie needs help clearing some foliage on the incomplete side of the greenhouse. She intends to then make two more glass panels in the next couple of posts and will then conclude until a new thread for the roof of the greenhouse.]