"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
08-08-2016, 07:53 PM (This post was last modified: 08-08-2016, 07:54 PM by Caneo.)
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- Tandavi -
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* violence & magic use always permitted *
Do not tag Caneo unless you are starting a new thread you would like me to see! Thank you!
08-09-2016, 12:50 AM (This post was last modified: 08-14-2016, 10:55 PM by Caneo.)
poops this here for now.......
His hooves are wearing circles in the dirt. Helovia is wearing circles in his head. Caneo returns to the Thistle Meadow without knowing why (again). Or — he does know why but he ignores it, feigning disinterest in the memory of dancing lights. Truly, Caneo has nowhere to go. He has nowhere better to be. The Dragon's Throat loses its hold on him with Tallsun beating down, and no one from there places any claim on his allegiance. He wanders, as he always has. It's in his blood.
Like a ghost he traces familiar paths through the brittle grass. It had been green when last he passed through; now he looks down and thinks of fires. Up between his ears, the serpent loops her narrow coils in his mane and buries her face beneath it, thinking he needs to make up his mind. He is running; he has always been running away, too. Today it takes him along the course of the river, and one of his ears tilts toward the laughter of water, the noise of smaller creatures going about their lives ignorant of him. There's never anything interesting in the Thistle Meadow, is there?
In answer, the snake pokes her head out of his mane enough to taste the air, because Caneo is dim when it comes to smelling and she already catches something up ahead, a horse smell like his and a cold smell like Lena's. His ears fix forward in answer, curiosity warring with his present distaste for almost everyone. "Well?" he says, very quietly. And the serpent cannot answer; her languages are all silent and mostly consist of various words for hunger. She retreats into the hair between his ears, her tail curled around one of the fluted silver appendages, and Caneo breathes a quiet sigh. He's alone even when he's not; he makes the decision to keep on.
And he doesn't expect it to be Lena, because the snake would remember Lena more distinctly. But there's a nagging sensation of familiarity when it comes to the Basin — as if he can pick up what he lost when he abandoned that place. He had been greener then, softer, easier to know. Now he's merely curious, and his tail swings as he approaches the black and white pattern nestled under the trailing branches of a stray willow tree. His gait is slow and undemanding, though in the back of his mind Caneo does wonder if the stranger isn't hurt, or if she isn't stupid, kneeling in public with no one else around to watch her back. He casts a wary eye back at the meadow then swings his long neck forward, ears picking up. He doesn't speak until he sees she's got something trapped, actually, and it glitters like silver in the water.
And it makes him think of Aquila.
And the snake twists now to peer into the shadows, curious and bristling, though she only ever looks wide-eyed and frail. "Are you going to eat that?" Caneo asks. He chuckles just under his breath when the serpent recoils, her visceral no! more a feeling than a word, but nonetheless undeniable. He tries to understand how fish are that much worse than frogs, and he can't. So he studies the stranger instead, his eyes falling on the smooth thrust of her horn, the warning in the way she looks down at her captive (like a spider). If they are both hungry things, her hunger differs from Caneo's surely. He isn't sure yet how to judge it.