"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
There was another world beyond the confines of the ocean, and he and his father had left that rock together when Gaucho had let them out. Amalrik, though he liked the Dragon's Throat, was hesitant to return and get trapped again. He wanted a key like the others had, but his father was not a part of that herd. That would make obtaining one even more difficult, especially since he hadn't seen his mother since that first night he had awakened. From what he had seen, the mother was supposed to do much of the raising, but he was pleased his father was filling in the gaps.
Ulrik was an interesting begin, and Amalrik found himself wanting to emulate the Engineer. The dark one was silent and strong, a force without speaking. He didn't even have to yell to get his point across with whatever strength he required. Amal wanted to learn this skill, so he trailed after the darker stallion, mimicking the long, lumbering way he walked with his neck lifted and arched.
He was also very proud to have two horns like his father. They had grown in quickly, edged in gold. Now, he was waiting on the beard and fur. Amalrik shook the tuft on the end of his tail as if he could force it to grow longer, and even the mane atop is neck still appeared cropped, short and fuzzy. One day, though. One day, he would achieve some sort of rough exterior like his father (but he would bathe more often). Ulrik often got so lost in his own head that he forgot, but Amalrik was not like that - he knew. He was more connected to reality.
"Where are we going?" he asked. His small voice was still rumbling like his fathers. There was a promise of a nice bass tenor beneath the childish vocal chords.
Golden and green eyes looked out across the meadow, his cloven hooves moving through the green at a brisk trot while he puffed behind his father. His legs were not long enough to keep up at a walk anymore, and he was starting to get hungry. "Can we take a break?" he asked, looking up at the massive stallion once his smaller frame had finally caught up.
Ulrik had needed to leave the Dragon's Throat for some time. Being trapped on that damn island was getting old, and he had been grateful when the large, winged one had opened the gate for them in such a strange state. The Engineer hadn't questioned the gift at all. Instead, he had taken his son and pushed the both of them to the middle of Helovia. Though he wouldn't claim to be the greatest father, he knew that Amalrik didn't have the privilege of growing up with a leader for a mother in one of the most well protected herds: the Aurora Basin.
Rikyn had a good upbringing there until he had followed his bitch of a mother to fuck knows where. Ulrik would be damned if anyone took Amalrik from him. No more of his sons would disappear from his sight again until they were of an appropriate age. Say what you will about his personality and parenting, but Ulrik was a protective father. He would do everything in his power to be a good one - as good as he could be given his unique mind.
Fortunately, Amalrik was easy to entertain. The child was bright and quiet, and so they traveled in comfortable silence as his young eyes took in the world around him. Better that he see all this map now. The more information he had, the safer he would be.
The boy's voice reached his ears and he tilted one down, listening and looking out of the corner of his bronze eye. "I didn't have a particular place in mind," he rumbled in return. "Here was my first goal. This is the Thistle Meadow," Ulrik explained gruffly, continuing to walk as he explained how the map of Helovia was laid out. "This meadow has a river running through it - which you can follow north to south. It's more or less in the center and runs between two other herdlands: the World's Edge to the west and the Falls to the east."
The boy spoke again, and he immediately halted, patiently waiting for his son to catch his breath. "We can stop here," he agreed, putting his nose down into the grass. "I think I will take you to the World's Edge. You can see how this herd works very differently. If you still want, we can visit the Aurora Basin last, since I have little interest in going back."
09-13-2016, 07:47 AM (This post was last modified: 09-13-2016, 07:48 AM by Rikyn.)
The blue sky is marked with a few lingering, fluffy clouds, pleasant sights after the harsh summer that had baked everything into husks. The normally hock or higher grass is short, and breaks away where it isn’t from impact alone, and so I’m mostly trying to keep my eyes up to avoid the sinking in my belly anytime I take note of the sparse vegetation. Even Duir, who has remained sort of oblivious to the trouble Tallsun has leant Orangemoon, has begun to eye the once bountiful meadow with a bit of worry. I rather hope that he, or anyone else for that matter, never mentions it. I won’t know what to say to make the worry I feel not become his, too.
I’m so preoccupied with the pessimistic thought that, even if it rained, it was too late in the season to matter, that I almost don’t notice a pair of unicorns for who they are – well, one of them anyway. I almost miss them because the adult of the duo is my father, who I’ve only ever known to be accompanied by one colt.
Me.
The image makes me stop so suddenly that Duir keeps going some paces, before fretfully bounding back to me when he notices my absence, and the weird, aching sensation raking through our bond. Having some of my sire’s famous mind, I immediately piece it together for what it is; the bay coloration, the splash of color about the eye, and the shining, luminous colors of metal twinkling ironically among a child’s down.
At first, the notion that my father had made a new family is painful, and wreathed in jealousy. It leaves me with a dark, broiling heart that wonders if this boy is my replacement, if he will be loved by my father in all the ways I am not. Without much delay, however, the more thoughtful of my consciences arrives, and fiercely swats the first into oblivion. It reminds me of the first time I’d come home, how pleased he’d been to see me grown, and how he’d, not once, ever seemed like he thought less or more of me than he had when I’d left. It reminds me of how it felt to tell Aithniel stories, and that, this time, I’m much older, with much better tales to share than those I’ve stolen or poorly invented.
That is your brother, I think to myself, looking at his tiny, impish figure with wonder that starts small and builds in me, branching and flashing like the Spark’s light itself. My buck, used to the erratic nature of my emotions, seems to only be wondering if this is one of those times he won’t get to know why. When it looks like they're about to carry on with their day, I impulsively shout out.
"Hey, dad!" the buck’s jaw literally drops open, forest eyes shooting between the distant stallion and myself for many glances, even when I dart out across the field after the colt and stallion. Speeding along after me to try and catch up, the young cerndyr’s thoughts are whirling with confusion and excitement, alongside my own nervous (and wavering) happiness. "Dad! Wait up!"