"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Nightfall had lately become the bane of Alysanne’s existence. No longer did she drift toward her nest when the stars glittered above and the moon was high in the sky, letting the cool ocean breeze lull her to sleep. No longer did she rest comfortably, nestled among dried grasses and flowers and (if she was lucky) the warm body of a friend next to her. She had always slept more soundly among others, finding company - even platonic company - vastly preferable to sleeping alone.
But ever since the herd meeting, she had only brief moments of sleep snatched here and there. It continued to evade her as her mind raged with more thoughts and emotions than she could count. Nothing seemed to settle her. The herb garden had been immaculately picked clean of all troublesome weeds and Hemlock had even helped her prune back some of the plants so that they could return in the spring with vigorous life. She was slowly running out of things that she could do in the dark but still her mind kept her awake.
As you could imagine, when she heard the call of a neigh echo through the quiet night forest - the pegasus was thrilled at the shot to have something to do. Not even the fact that Tembovu, the ever-present and ever-aggravating King, would likely show up as well could keep her from seeing who was calling at such a dark hour.
Of course, that hardly stopped her from being a little bit relieved to see that he had not (yet) arrived when she spied a figure standing near the entrance of the Edge. It seemed pretty likely that this had been the caller, and her suspicions were confirmed when another form approached the stranger as well. The bright white figure of Erthë stood out among the shadows - and as Alysanne moved forward as well she couldn’t help but again noticing the limp that the girl moved with. A little frown creased her mouth, her healer’s mind wondering if there was anything she could do to help it.
Perhaps not right this second, though. For now, Alysanne trotted over to stand beside the pale girl, her eyes and expression bright with warmth as she banished her exhaustion and troublesome thoughts. If her mind wouldn’t let her sleep, she had no time to hear her body’s complaints that sleep was needed.
Hemlock, her small owl companion, satisfied from his completed hunt came swooping down to land in his customary spot between Alysanne’s ears just as she came to a stop. His dark eyes watched the stranger carefully, despite the delight in seeing another bird companion.
“You’re too quick for the rest of us to keep up, young Erthë.” She teased the younger mare with a smile, hoping it would be taken well. She was only just getting to know the girl, after all, but her instinct around anyone younger (or older) was to tease them the way a mother would. It was good to see herd members greeting strangers on the border - and wonderful to see the younger members getting involved where they could. “I’m Alysanne. We’d be happy to assist you in anyway we can.” She offered to the bay stranger - luckily catching Erthë’s welcome and question so she did not repeat them, instead she waited with a warm smile to see what the answer was.
If you could only understand—through my heart and through my veins