"Where brilliance is good and madness is better..."
Helovia Info
Helovia opened in February 2012! We are an active fantasy equine RPG
Where once the world narrowed into naught but gray dust and desolation, the gods called for life. Wielding the elements of fire and light, dark and wind, earth and water, spark and time, they have created Helovia. The realm is set within the mythical globe of Loorien, a planet rich with all variety of creatures and blessed with all manner of magic. Originally populated by nomadic, tribal characters, they've since grown into massive empires saturated with culture and history. Separated into four distinct segments of Helovia, called "The Regions," each band of horse strong enough and capable enough, took up the power and responsibility of leadership. Unicorns, old, wise and mysterious, took to the north, hidden in forests of mists and shadows and rarely making themselves known beyond their cliffs of the World's Edge. Equines, vast, organized and militaristic, split into two, one group went north to the Windtossed Foothills and the other group went south to the Dragon's Throat. Pegasus remained nomadic, making their homes in various parts of The Wilds in a migratory manner. For many generations, the land was peaceful and calm, but peace was never the way of the gods. With a clash of argument, war and bloodshed massacred Helovia, and in the aftermath, the realm was eerily quiet. Now, as newcomers sweep into this land, they are met with the lingering bitterness of the gods and the struggle to reclaim what was lost. Nothing remains safe or certain while sorcerers and soldiers alike brood and bide their time for revenge, honor and glory.
Site Wide Plots
Kaos :: The Beginning of the End ☼ - 6/2017 - Kaos placed Helovia in a time-bubble for a short period of time, but the Helovian gods are fighting back. But Kaos is powerful- far more powerful than anyone thought. This may be the beginning of the end of Helovia as we know it.
Kisamoa :: A New Kind of Kaos ☼ - 3/2017 - Kisamoa asks Helovians to help him restore the Spectral Marsh. Which side will you choose?
Invasions :: All Out War ☼ - 5/2/16 - New layout and the brand new invasion rules are up! Thank you for your patience and we look forward to getting started with this new adventure.
The Rift :: Gods Do Die ☼ - 8/2015 - Helovia Gods are saving the Rift from corrupt gods! Can Helovians band together against these foreign deities?
The Literal Ship ☼ - 2/8/15 - Oh no! You have to pair up for Valentine's day!
Sky Island :: Murder ☼ - 10/25/14 - Vesta has been found dead on the island, and the gods have called to you to solve the murder!
Sky Island :: Peace ☼ - 7/7/14 - An island has appeared in the sky! Clouds carry Helovians from the Veins to the sky.
Restoration :: We Welcome the Dawn ☼ - 9/21/13 - The sun has finally risen on this day, giving the land new light, but the Time God and the Sun God have yet to be seen.
Endless Night :: Broken Magic Plot ☼ - 8/30/13 - The earth god has returned and is walking across Helovia to heal the land. Every area can now be considered lush and prosperous, but the sun has still not risen.
☼ - 7/19/13 - The moon has risen in the sky, heralding the return of the Goddess of the moon. Lamp trees which light the paths have grown brighter, moon flowers which grow in dark places have begun to grow and prosper and the world is brighter, filled with a new hope.
Endless Night :: Dead Magic Plot ☼ - 6/22/13 - The gods of Helovia, in order to protect the world, have disappeared into the rift, leaving the world sunless, moonless and magic-less in their absence. Only the herdlands have a source of light, but lamp-trees with glowing leaves and branches sporadically line the popular roads and paths from place to place.
Doppleganger Plot ☼ - 6/20/13 - The God of Time is still struggling to close the rift though which the dopplegangers have come. He has requested that his brothers and sister assist in closing this hole, but without knowing why it opened, the task is proving difficult. Magic still remains faulty and hard to control, but the herdlands continue to be places of refuge for those who are fortunate enough to call these lands home.
ORANGEMOON cools off the lands with a a viscious force. Colder than normal, a sign of things to come during Frostfall, Helovia is bathed in a rich tropical lushness - albiet a cold one. The coastlines of the Dragon's Throat are pelted constantly by tidal waves, and the desert climate is humid but chilly. Ice begins to form early in the Aurora Basin leaving the winding trails slick and dangerous. The mists of the World's Edge coat everything in a glistening crystalline shine which encourages mould to grow everywhere. The Spectral Marsh is the only area which remains fertile, blissfully temperature and lush.
Cotm
Character of the Month for
June, 2017
WEAVER, Corporal of the Aurora Basin, is a relatively recent addition to Helovia and has taken it by storm. Branded with the seal of Death on her chest, intrigue and interest follow both her past and present. Though she is assuredly beautiful, her sometimes sharp personality reveals that there is more to this uni-peg hybrid than meets the eye. Proving herself able on the battlefield in the Basin’s warrior ranks, we can’t wait to see her test her mettle against the looming Kaos happenings! Congratulations!
Helovia RPG was created by Tamme and Blu and coded by Tamme also known as Schwartze. All coding, palettes and imagery are copyrighted to the website and are not for use outside of Helovia. Thank you to our ServerMaster for hosting Helovia. A special thanks goes to Neo for all of her coding help and fixing Tamme's errors, Boom, for her loyal service and creation of the Time God, and to Ali for her consistent contributions and dedication.
Of course, Alysanne was embarrassed because she did momentarily forget that collecting information was a part of the sneaks job - embarrassed enough that she refused to address those questions. But, luckily enough, a word that the Czarina mentioned when describing the function of the Falls’ sneaks had all her other thoughts come screeching to a halt. “Recruitment?!” She repeated the word in a strained voice, baffled by this course of action. “You actually stole others to recruit them to the Falls? So the Falls is able to ‘demonstrate their prowess’ by praying on outcasts for their very body yet you have an issue with the Edge doing the same for some useful items?” Knowing what she did about the previous rulers of that herdland, and what she was learning about the new Czarina, Alysanne found it hard to believe that those stolen were given a mere invitation.
The insinuation that the Edge was lazy when it came to their alliance had Alysanne snort in annoyance as she laid her ears back briefly. “We have other items we have asked the Basin to make for us, other items we have traded them for, that have taken priority over bags. Please be careful with your assumptions on how this herd is run.”
The idea of challenging for useful items was ludicrous to Alysanne, ever the one for peace. And she narrowed her eyes as she gained the impression of just how little the Czarina seemed to think of her and her views, just because they were different.
“Challenges might be a foundation of your governance, Czarina, but they are certainly not part of mine.” Alysanne replied cooly. “Just because I do not believe violence an appropriate approach to herd life does not mean I am wrong. We appear to disagree on what is considered fair and I do not understand what gives you the right to believe your opinion is worth more than mine.” She detested the way the taller mare was scoffing at her arguments and could feel it needling her anger. She hated arguments - knew that she was likely to lose her original point the deeper it went and knew she would soon suffocate with the anger that tasted like bile in her mouth. “Is it your intention to always match perceived unfair actions with other unfair actions during your rule? A rather odd way to resolve conflicts, I would think, or is that simply your approach to diplomacy with other herds?”
Alysanne may be flawed and certainly had already made mistakes as queen, but she was glad to be different from the mare before her. What must it be like to consider violence the answer to everything?
Swept away were those earlier thoughts of reconciling her prejudice against the Falls - the herd there was just as filled with bloodlust as she had always believed. “I offered you a trade that I believed to be fair so that we could put this behind us but if we are past that...” That did not seem to be possible now, though she desperately wished it was still an option. She hated the direction this conversation was taking as much as she hated the other mare for making her feel utterly useless at her job. “I will not fight you, Czarina, but if you wish to draw blood for the sake of a leather bag I am certain I can find a champion to satisfy your need.”
If you could only understand—through my heart and through my veins